Added logger to voiceStateUpdate.js

This commit is contained in:
Christer Warén 2021-08-22 20:51:02 +03:00
parent c5f269c0a7
commit b8c1816b1c

View File

@ -18,7 +18,7 @@ module.exports = {
client.funcs.statisticsUpdate(client, newState.guild, radio);
radio.connection?.destroy();
radio.audioPlayer?.stop();
console.log("[Radio] Stream stopped" + " / " + newState.guild.id);
client.funcs.logger('Radio', 'Stream stopped' + " / " + newState.guild.id);
return client.radio.delete(newState.guild.id);
}
@ -40,7 +40,7 @@ module.exports = {
client.funcs.statisticsUpdate(client, newState.guild, radio);
radio.connection?.destroy();
radio.audioPlayer?.stop();
console.log("[Radio] Stream stopped" + " / " + newState.guild.id);
client.funcs.logger('Radio', 'Stream stopped' + " / " + newState.guild.id);
client.radio.delete(oldState.guild.id);
}
return;
@ -59,7 +59,7 @@ module.exports = {
client.funcs.statisticsUpdate(client, newState.guild, radio);
radio.connection?.destroy();
radio.audioPlayer?.stop();
console.log("[Radio] Stream stopped" + " / " + newState.guild.id);
client.funcs.logger('Radio', 'Stream stopped' + " / " + newState.guild.id);
client.radio.delete(newState.guild.id);
}
}, 60000);