jump-game/Jump Game/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/TestRunner/Messages/IEditModeTestYieldInstruction.cs
2020-01-29 10:05:38 +02:00

13 lines
243 B
C#

using System.Collections;
namespace UnityEngine.TestTools
{
public interface IEditModeTestYieldInstruction
{
bool ExpectDomainReload { get; }
bool ExpectedPlaymodeState { get; }
IEnumerator Perform();
}
}