jump-game/Jump Game/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/TestRunner/Messages/IEditModeTestYieldInstruction.cs

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2020-01-29 08:05:38 +00:00
using System.Collections;
namespace UnityEngine.TestTools
{
public interface IEditModeTestYieldInstruction
{
bool ExpectDomainReload { get; }
bool ExpectedPlaymodeState { get; }
IEnumerator Perform();
}
}