53 lines
1.7 KiB
C#
53 lines
1.7 KiB
C#
using System.Collections.Generic;
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using System.IO;
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using System.Reflection;
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using NUnit;
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using NUnit.Framework.Api;
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using NUnit.Framework.Interfaces;
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using NUnit.Framework.Internal;
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namespace UnityEngine.TestTools.NUnitExtensions
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{
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internal class UnityTestAssemblyBuilder : DefaultTestAssemblyBuilder
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{
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private readonly string m_ProductName;
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public UnityTestAssemblyBuilder()
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{
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m_ProductName = Application.productName;
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}
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public ITest Build(Assembly[] assemblies, IDictionary<string, object> options)
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{
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var test = BuildAsync(assemblies, options);
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while (test.MoveNext())
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{
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}
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return test.Current;
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}
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public IEnumerator<ITest> BuildAsync(Assembly[] assemblies, IDictionary<string, object> options)
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{
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var productName = string.Join("_", m_ProductName.Split(Path.GetInvalidFileNameChars()));
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var suite = new TestSuite(productName);
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foreach (var assembly in assemblies)
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{
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var assemblySuite = Build(assembly, options) as TestSuite;
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if (assemblySuite != null && assemblySuite.HasChildren)
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{
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suite.Add(assemblySuite);
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}
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yield return null;
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}
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yield return suite;
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}
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public static Dictionary<string, object> GetNUnitTestBuilderSettings(TestPlatform testPlatform)
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{
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var emptySettings = new Dictionary<string, object>();
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emptySettings.Add(FrameworkPackageSettings.TestParameters, "platform=" + testPlatform);
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return emptySettings;
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}
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}
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}
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