using System.Collections.Generic; using System.IO; using System.Reflection; using NUnit; using NUnit.Framework.Api; using NUnit.Framework.Interfaces; using NUnit.Framework.Internal; namespace UnityEngine.TestTools.NUnitExtensions { internal class UnityTestAssemblyBuilder : DefaultTestAssemblyBuilder { private readonly string m_ProductName; public UnityTestAssemblyBuilder() { m_ProductName = Application.productName; } public ITest Build(Assembly[] assemblies, IDictionary options) { var test = BuildAsync(assemblies, options); while (test.MoveNext()) { } return test.Current; } public IEnumerator BuildAsync(Assembly[] assemblies, IDictionary options) { var productName = string.Join("_", m_ProductName.Split(Path.GetInvalidFileNameChars())); var suite = new TestSuite(productName); foreach (var assembly in assemblies) { var assemblySuite = Build(assembly, options) as TestSuite; if (assemblySuite != null && assemblySuite.HasChildren) { suite.Add(assemblySuite); } yield return null; } yield return suite; } public static Dictionary GetNUnitTestBuilderSettings(TestPlatform testPlatform) { var emptySettings = new Dictionary(); emptySettings.Add(FrameworkPackageSettings.TestParameters, "platform=" + testPlatform); return emptySettings; } } }