This commit is contained in:
Christer Warén 2022-03-30 19:38:03 +03:00
parent d74510f8f5
commit 1ab4724225
20 changed files with 2378 additions and 4283 deletions

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@ -7,59 +7,23 @@ using UnityEngine.SceneManagement;
public class Menu_Buttons : MonoBehaviour public class Menu_Buttons : MonoBehaviour
{ {
public GameObject MainMenuPanel; public GameObject MainMenuPanel;
public GameObject OptionMenuPanel; public GameObject SettingsMenuPanel;
public GameObject OptionAudioPanel;
public GameObject OptionVideoPanel;
public GameObject OptionControlsPanel;
// Start is called before the first frame update // Start is called before the first frame update
void Start() void Start()
{ {
MainMenuPanel.SetActive(true); MainMenuPanel.SetActive(true);
OptionMenuPanel.SetActive(false); SettingsMenuPanel.SetActive(false);
OptionAudioPanel.SetActive(false);
OptionVideoPanel.SetActive(false);
OptionControlsPanel.SetActive(false);
} }
public void ShowMainMenuPanel() public void ShowMainMenuPanel()
{ {
MainMenuPanel.SetActive(true); MainMenuPanel.SetActive(true);
OptionMenuPanel.SetActive(false); SettingsMenuPanel.SetActive(false);
OptionAudioPanel.SetActive(false);
OptionVideoPanel.SetActive(false);
OptionControlsPanel.SetActive(false);
} }
public void ShowOptionMenuPanel() public void ShowSettingsMenuPanel()
{ {
MainMenuPanel.SetActive(false); MainMenuPanel.SetActive(false);
OptionMenuPanel.SetActive(true); SettingsMenuPanel.SetActive(true);
OptionAudioPanel.SetActive(false);
OptionVideoPanel.SetActive(false);
OptionControlsPanel.SetActive(false);
}
public void ShowOptionAudio()
{
MainMenuPanel.SetActive(false);
OptionMenuPanel.SetActive(true);
OptionAudioPanel.SetActive(true);
OptionVideoPanel.SetActive(false);
OptionControlsPanel.SetActive(false);
}
public void ShowOptionVideo()
{
MainMenuPanel.SetActive(false);
OptionMenuPanel.SetActive(true);
OptionAudioPanel.SetActive(false);
OptionVideoPanel.SetActive(true);
OptionControlsPanel.SetActive(false);
}
public void ShowOptionControls()
{
MainMenuPanel.SetActive(false);
OptionMenuPanel.SetActive(true);
OptionAudioPanel.SetActive(false);
OptionVideoPanel.SetActive(false);
OptionControlsPanel.SetActive(true);
} }
public void StartGame() public void StartGame()
{ {

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Audio;
public class SettingsMenu : MonoBehaviour
{
public AudioMixer audioMixer;
public void setVolume (float volume){
audioMixer.SetFloat("volume", volume);
}
void Start(){
audioMixer.SetFloat("volume", -30);
}
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{ {
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"com.unity.2d.tilemap": "1.0.0", "com.unity.2d.tilemap": "1.0.0",
"com.unity.collab-proxy": "1.2.16", "com.unity.collab-proxy": "1.14.13",
"com.unity.ext.nunit": "1.0.0", "com.unity.ext.nunit": "1.0.6",
"com.unity.ide.rider": "1.1.4", "com.unity.ide.rider": "1.2.1",
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"com.unity.timeline": "1.2.6", "com.unity.textmeshpro": "2.1.4",
"com.unity.timeline": "1.2.18",
"com.unity.ugui": "1.0.0", "com.unity.ugui": "1.0.0",
"com.unity.vectorgraphics": "2.0.0-preview.12", "com.unity.vectorgraphics": "2.0.0-preview.12",
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{ {
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}, },
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}, },
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"dependencies": {} "dependencies": {}
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"com.unity.2d.path": "2.0.6" "com.unity.2d.path": "2.1.1"
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"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
@ -40,21 +41,21 @@
"dependencies": {} "dependencies": {}
}, },
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}, },
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}, },
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@ -77,18 +87,18 @@
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
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</p> </p>
<h1 align="center">Jump Game</h1> <h1 align="center">Jump Game</h1>
<p align="center"><a href="https://unity3d.com/unity/whats-new/2019.4.13">Unity 2019.4.13</a> | <a href="https://nicecat.wgi.fi/jump-game">Download Game</a> | <a href="https://www.gnu.org/licenses/gpl-3.0.html">GPLv3</a></p> <p align="center"><a href="https://unity3d.com/unity/whats-new/2019.4.37">Unity 2019.4.37</a> | <a href="https://nicecat.wgi.fi/jump-game">Download Game</a> | <a href="https://www.gnu.org/licenses/gpl-3.0.html">GPLv3</a></p>
<p align="center">Let's make a game!-course for SAMK.</p> <p align="center">Let's make a game!-course for SAMK.</p>
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