jump-game/Jump Game/Assets/Scripts/Menu/SettingsMenu.cs
Christer Warén 1ab4724225 Update
2022-03-30 19:38:03 +03:00

18 lines
353 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Audio;
public class SettingsMenu : MonoBehaviour
{
public AudioMixer audioMixer;
public void setVolume (float volume){
audioMixer.SetFloat("volume", volume);
}
void Start(){
audioMixer.SetFloat("volume", -30);
}
}