jump-game/Jump Game/Assets/Scripts/Menu/ChangeScene.cs

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using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class ChangeScene : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
StartCoroutine(ChangeSceneToGame());
}
private IEnumerator ChangeSceneToGame()
{
yield return new WaitForSeconds(5);
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SceneManager.LoadScene(2);
}
}