using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class ChangeScene : MonoBehaviour { // Start is called before the first frame update void Start() { StartCoroutine(ChangeSceneToGame()); } private IEnumerator ChangeSceneToGame() { yield return new WaitForSeconds(5); SceneManager.LoadScene(2); } }