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Update play.js
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@ -3,6 +3,7 @@ module.exports = async function (guild, song, client, message, seek) {
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const ytdl = require('ytdl-core');
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const serverQueue = client.queue.get(guild.id);
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if (!song) {
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console.log("no song")
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serverQueue.voiceChannel.leave();
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client.queue.delete(guild.id);
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return;
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@ -23,13 +24,17 @@ module.exports = async function (guild, song, client, message, seek) {
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serverQueue.songs.shift();
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client.funcs.play(guild, serverQueue.songs[0], client, message);
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});
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console.log("settings volume")
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dispatcher.setVolume(serverQueue.volume / 10);
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dispatcher.on("error", error => console.error(error));
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console.log("defining data & songtime")
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let data = await Promise.resolve(ytdl.getInfo(serverQueue.songs[0].url));
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let songtime = (data.length_seconds * 1000).toFixed(0);
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console.log("defining embed")
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const embed = new Discord.RichEmbed()
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.setTitle(`:musical_note: Start playing: **${song.title}**`)
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.setDescription(`Song duration: \`${client.funcs.msToTime(songtime)}\``)
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.setColor("#b50002")
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console.log("sending embed")
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serverQueue.textChannel.send(embed);
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}
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