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@ -169,9 +169,10 @@ on death:
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clear {kitpvp.%player%.started}
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clear drops
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attacker is a player
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if {kitpvp.%attacker%.started} is set:
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if {kitpvp.%attacker%.kit} is "archer":
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give %attacker% 2 spectral arrow
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give attacker 2 spectral arrow
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on quit:
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if player's world is "minigames":
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