mirror of
https://github.com/MatteZ02/arcadiamc
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Initial Commit
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6
.vscode/settings.json
vendored
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6
.vscode/settings.json
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{
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"files.trimTrailingWhitespace": true,
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"files.insertFinalNewline": true,
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"files.trimFinalNewlines": true,
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"editor.renderFinalNewline": false
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}
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21
LICENSE
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21
LICENSE
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MIT License
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Copyright (c) 2024-2025 Warén Group
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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62
arcadiamc.sk
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62
arcadiamc.sk
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#--------------------------------------------------
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#
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# ARCADIAMC
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# by Christer Warén / Warén Group
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#
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#--------------------------------------------------
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on join:
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message "[ARCADIAMC] Welcome back, %player%!"
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on vehicle entity collision:
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if entity is not player:
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if entity is not item:
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if entity is not minecart:
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kill entity
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cancel event
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if entity is minecart:
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kill entity
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cancel event
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on vehicle exit:
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if event-vehicle is minecart:
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wait 3 tick
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kill event-vehicle
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on vehicle move:
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if event-vehicle is minecart:
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if entity is not player:
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kill event-vehicle
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command /speed [<text>] [<number>] [<player>]:
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description: Speed
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executable by: players
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trigger:
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if arg-1 is not set:
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stop
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if arg-1 is set:
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if arg-1 is "walk":
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if arg-2 is not set:
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stop
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if arg-2 is set:
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if arg-2 is greater than 10:
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set player's walking speed to 0.2 * 10
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stop
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set player's walking speed to 0.2 * arg 2
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stop
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if arg-1 is "fly":
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if arg-2 is not set:
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stop
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if arg-2 is set:
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if arg-3 is not set:
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if arg-2 is greater than 10:
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set player's flying speed to 0.2 * 10
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stop
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set player's flying speed to 0.2 * arg 2
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stop
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if arg-3 is set:
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if arg-2 is greater than 10:
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set arg-3's flying speed to 0.2 * 10
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stop
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set arg-3's flying speed to 0.2 * arg 2
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stop
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