module.exports = { name: 'play', alias: 'p', usage: '', description: 'Play some music.', permission: 'none', category: 'music', async execute(msg, args, client, Discord, prefix) { const url = args[1] ? args[1].replace(/<(.+)>/g, "$1") : ""; const radio = client.radio.get(msg.guild.id); const voiceChannel = msg.member.voice.channel; if (!radio) { if (!msg.member.voice.channel) return msg.channel.send('<:redx:674263474704220182> I\'m sorry but you need to be in a voice channel to play music!'); } else { if (voiceChannel !== radio.voiceChannel) return msg.channel.send('<:redx:674263474704220182> I\'m sorry but you need to be in the same voice channel as Musix to play music!'); } if (!args[1]) return msg.channel.send('<:redx:674263474704220182> You need to use a link or search for a song!'); const permissions = voiceChannel.permissionsFor(msg.client.user); if (!permissions.has('CONNECT')) { return msg.channel.send('<:redx:674263474704220182> I cannot connect to your voice channel, make sure I have the proper permissions!'); } if (!permissions.has('SPEAK')) { return msg.channel.send('<:redx:674263474704220182> I cannot speak in your voice channel, make sure I have the proper permissions!'); } if (radio) { radio.connection.dispatcher.destroy(); client.funcs.play(msg.guild, client, url); } const construct = { textChannel: msg.channel, voiceChannel: voiceChannel, connection: null, playing: false, url: url, name: null, volume: client.config.volume, }; client.radio.set(msg.guild.id, construct); try { const connection = await voiceChannel.join(); construct.connection = connection; client.funcs.play(msg.guild, client, url); } catch (error) { client.radio.delete(msg.guild.id); client.debug_channel.send("Error with connecting to voice channel: " + error); return msg.channel.send(`<:redx:674263474704220182> An error occured: ${error}`); } } };