module.exports = { name: 'play', alias: 'p', usage: '', description: 'Play some music.', permission: 'none', category: 'music', async execute(msg, args, client, Discord, prefix) { let url = args[1] ? args[1].replace(/<(.+)>/g, "$1") : ""; const radio = client.radio.get(msg.guild.id); const voiceChannel = msg.member.voice.channel; if (!radio) { if (!msg.member.voice.channel) return msg.channel.send('You need to be in a voice channel to play music!'); } else { if (voiceChannel !== radio.voiceChannel) return msg.channel.send('You need to be in the same voice channel as RadioX to play music!'); } if (!args[1]) return msg.channel.send('You need to use a number or search for a supported station!'); const permissions = voiceChannel.permissionsFor(msg.client.user); if (!permissions.has('CONNECT')) { return msg.channel.send('I cannot connect to your voice channel.'); } if (!permissions.has('SPEAK')) { return msg.channel.send('I cannot speak in your voice channel.'); } let station; const number = parseInt(args[1] - 1); if (url.startsWith('http')) { return; } else if (!isNaN(number)) { if (number > client.stations.length - 1) { return msg.channel.send('No such station!'); } else { url = client.stations[number].stream[client.stations[number].stream.default]; station = client.stations[number]; } } else { if (args[1].length < 4) return msg.channel.send('Station must be over 3 characters!'); const sstation = await client.funcs.searchStation(args.slice(1).join(' '), client); if (!sstation) return msg.channel.send('No stations found!'); url = sstation.stream[sstation.stream.default]; station = sstation } if (radio) { radio.connection.dispatcher.destroy(); radio.station = station; client.funcs.play(msg.guild, client, url); return; } const construct = { textChannel: msg.channel, voiceChannel: voiceChannel, connection: null, playing: false, station: station, volume: client.config.volume, time: null }; client.radio.set(msg.guild.id, construct); try { const connection = await voiceChannel.join(); construct.connection = connection; client.funcs.play(msg.guild, client, url); } catch (error) { client.radio.delete(msg.guild.id); client.debug_channel.send("Error with connecting to voice channel: " + error); return msg.channel.send(`An error occured: ${error}`); } } };