import { PermissionFlagsBits, VoiceState } from "discord.js"; import RadioClient from "../../Client"; const { getVoiceConnection, joinVoiceChannel } = require("@discordjs/voice"); export default { name: "voiceStateUpdate", async execute(client: RadioClient, oldState: VoiceState, newState: VoiceState) { if (oldState.channel === null) return; let change = false; const radio = client.radio?.get(newState.guild.id); if (!radio) return; if (newState.member?.id === client.user?.id && oldState.member?.id === client.user?.id) { if (newState.channel === null) { client.statistics?.update(client, newState.guild, radio); radio.connection?.destroy(); radio.message?.delete(); client.funcs.logger('Radio', newState.guild.id + " / " + 'Stop'); return client.radio?.delete(newState.guild.id); } const newPermissions = newState.channel.permissionsFor(newState.client.user); if (!newPermissions?.has(PermissionFlagsBits.Connect) || !newPermissions?.has(PermissionFlagsBits.Speak) || !newPermissions?.has(PermissionFlagsBits.ViewChannel)) { try { setTimeout( async () => ( radio.connection = joinVoiceChannel({ channelId: oldState.channel?.id, guildId: oldState.channel?.guild.id, adapterCreator: oldState.channel?.guild.voiceAdapterCreator }) //radio.connection = await oldState.channel.join() ), 1000 ); } catch (error) { client.statistics?.update(client, newState.guild, radio); radio.connection?.destroy(); radio.message?.delete(); client.funcs.logger('Radio', newState.guild.id + " / " + 'Stop'); client.radio?.delete(oldState.guild.id); } return; } if (newState.channel !== radio.voiceChannel) { change = true; radio.voiceChannel = newState.channel; radio.connection = getVoiceConnection(newState.channel.guild.id); //radio.connection = await newState.channel.join(); } } if ((oldState.channel.members.filter(member => !member.user.bot).size === 0 && oldState.channel === radio.voiceChannel) || change) { setTimeout(() => { if (!radio || !radio.connection || !radio.connection === null) return; if (radio.voiceChannel.members.filter((member: { user: { bot: any; }; }) => !member.user.bot).size === 0) { client.statistics?.update(client, newState.guild, radio); radio.connection?.destroy(); radio.message?.delete(); client.funcs.logger('Radio', newState.guild.id + " / " + 'Stop'); client.radio?.delete(newState.guild.id); } }, 5000); } }, };