fixed voiceStateUpdate voiceWebSocket error.

This commit is contained in:
Matte 2021-01-21 14:05:22 +02:00
parent 46b3119f79
commit ff49fbd16c

View File

@ -1,39 +1,59 @@
module.exports = { module.exports = {
name: 'voiceStateUpdate', name: "voiceStateUpdate",
async execute(client, oldState, newState) { async execute(client, oldState, newState) {
if (oldState.channel === null) return; if (oldState.channel === null) return;
let change = false; let change = false;
const radio = client.radio.get(newState.guild.id); const radio = client.radio.get(newState.guild.id);
if (!radio) return; if (!radio) return;
/*
if (newState.member.id === client.user.id && oldState.member.id === client.user.id) { if (
newState.member.id === client.user.id &&
oldState.member.id === client.user.id
) {
if (newState.channel === null) { if (newState.channel === null) {
client.funcs.statisticsUpdate(client, newState.guild, radio); client.funcs.statisticsUpdate(client, newState.guild, radio);
return client.radio.delete(newState.guild.id); return client.radio.delete(newState.guild.id);
} }
const newPermissions = newState.channel.permissionsFor(newState.client.user); const newPermissions = newState.channel.permissionsFor(
if (!newPermissions.has('CONNECT') || !newPermissions.has('SPEAK') || !newPermissions.has('VIEW_CHANNEL')) { newState.client.user
);
if (
!newPermissions.has("CONNECT") ||
!newPermissions.has("SPEAK") ||
!newPermissions.has("VIEW_CHANNEL")
) {
try { try {
const connection = await oldState.channel.join(); setTimeout(
return radio.connection = connection; async () => (radio.connection = await oldState.channel.join()),
1000
);
} catch (error) { } catch (error) {
client.funcs.statisticsUpdate(client, newState.guild, radio); client.funcs.statisticsUpdate(client, newState.guild, radio);
radio.connection.dispatcher.destroy(); radio.connection.dispatcher.destroy();
radio.voiceChannel.leave(); radio.voiceChannel.leave();
client.radio.delete(oldState.guild.id); client.radio.delete(oldState.guild.id);
return;
} }
return;
} }
if (newState.channel !== radio.voiceChannel) { if (newState.channel !== radio.voiceChannel) {
change = true; change = true;
radio.voiceChannel = newState.channel; radio.voiceChannel = newState.channel;
radio.connection = newState.connection; radio.connection = await newState.channel.join();
} }
}*/ }
if (oldState.channel.members.size === 1 && oldState.channel === radio.voiceChannel || change) { if (
(oldState.channel.members.size === 1 &&
oldState.channel === radio.voiceChannel) ||
change
) {
setTimeout(() => { setTimeout(() => {
if (!radio || !radio.connection.dispatcher || !radio.connection.dispatcher === null) return; if (
!radio ||
!radio.connection.dispatcher ||
!radio.connection.dispatcher === null
)
return;
if (radio.voiceChannel.members.size === 1) { if (radio.voiceChannel.members.size === 1) {
client.funcs.statisticsUpdate(client, newState.guild, radio); client.funcs.statisticsUpdate(client, newState.guild, radio);
radio.connection.dispatcher.destroy(); radio.connection.dispatcher.destroy();
@ -42,5 +62,5 @@ module.exports = {
} }
}, 120000); }, 120000);
} }
} },
}; };