Fixed stop & volume commands by modifying things in struct/check.js

This commit is contained in:
Christer Warén 2020-03-13 20:55:50 +02:00
parent 58accb21e5
commit d0d6841353

View File

@ -2,8 +2,14 @@ module.exports = function (client, msg, command) {
let message = {}; let message = {};
const radio = client.radio.get(msg.guild.id); const radio = client.radio.get(msg.guild.id);
const permissions = msg.channel.permissionsFor(msg.author); const permissions = msg.channel.permissionsFor(msg.author);
if (!radio || !radio.playing) return msg.channel.send(client.messages.notPlaying); if (!radio || !radio.playing){
if (msg.member.voice.channel !== radio.voiceChannel) return msg.channel.send(client.messages.wrongVoiceChannel); msg.channel.send(client.messages.notPlaying);
return false;
}
if (msg.member.voice.channel !== radio.voiceChannel){
msg.channel.send(client.messages.wrongVoiceChannel);
return false;
}
if (!permissions.has(command.permission)) { if (!permissions.has(command.permission)) {
message.noPerms = client.messages.noPerms.replace("%commands.permissions%", commands.permissions); message.noPerms = client.messages.noPerms.replace("%commands.permissions%", commands.permissions);
msg.channel.send(message.noPerms); msg.channel.send(message.noPerms);