Temporary fix voiceStateUpdate

This commit is contained in:
Christer Warén 2021-01-21 13:25:38 +02:00
parent 666a52b570
commit 46b3119f79

View File

@ -5,6 +5,7 @@ module.exports = {
let change = false; let change = false;
const radio = client.radio.get(newState.guild.id); const radio = client.radio.get(newState.guild.id);
if (!radio) return; if (!radio) return;
/*
if (newState.member.id === client.user.id && oldState.member.id === client.user.id) { if (newState.member.id === client.user.id && oldState.member.id === client.user.id) {
if (newState.channel === null) { if (newState.channel === null) {
client.funcs.statisticsUpdate(client, newState.guild, radio); client.funcs.statisticsUpdate(client, newState.guild, radio);
@ -29,7 +30,7 @@ module.exports = {
radio.voiceChannel = newState.channel; radio.voiceChannel = newState.channel;
radio.connection = newState.connection; radio.connection = newState.connection;
} }
} }*/
if (oldState.channel.members.size === 1 && oldState.channel === radio.voiceChannel || change) { if (oldState.channel.members.size === 1 && oldState.channel === radio.voiceChannel || change) {
setTimeout(() => { setTimeout(() => {
if (!radio || !radio.connection.dispatcher || !radio.connection.dispatcher === null) return; if (!radio || !radio.connection.dispatcher || !radio.connection.dispatcher === null) return;