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	Update voiceStateUpdate event
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		@@ -14,7 +14,7 @@ module.exports = {
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        if (newState.member.id === client.user.id && oldState.member.id === client.user.id) {
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            if (newState.channel === null) {
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                client.funcs.statisticsUpdate(client, newState.guild, radio);
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                client.statistics.update(client, newState.guild, radio);
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                radio.connection?.destroy();
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                radio.message?.delete();
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                client.funcs.logger('Radio', newState.guild.id + " / " + 'Stop');
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@@ -36,7 +36,7 @@ module.exports = {
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                        1000
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                    );
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                } catch (error) {
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                    client.funcs.statisticsUpdate(client, newState.guild, radio);
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                    client.statistics.update(client, newState.guild, radio);
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                    radio.connection?.destroy();
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                    radio.message?.delete();
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                    client.funcs.logger('Radio', newState.guild.id + " / " + 'Stop');
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@@ -55,7 +55,7 @@ module.exports = {
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            setTimeout(() => {
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                if (!radio || !radio.connection || !radio.connection === null) return;
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                if (radio.voiceChannel.members.size === 1) {
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                    client.funcs.statisticsUpdate(client, newState.guild, radio);
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                    client.statistics.update(client, newState.guild, radio);
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                    radio.connection?.destroy();
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                    radio.message?.delete();
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                    client.funcs.logger('Radio', newState.guild.id + " / " + 'Stop');
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