jump-game/Jump Game/Library/PackageCache/com.unity.ide.vscode@1.1.3/Editor/VSCodeScriptEditor.cs
2020-01-29 10:05:38 +02:00

258 lines
8.5 KiB
C#

using System;
using System.IO;
using System.Linq;
using System.Diagnostics;
using UnityEditor;
using UnityEngine;
using Unity.CodeEditor;
namespace VSCodeEditor
{
[InitializeOnLoad]
public class VSCodeScriptEditor : IExternalCodeEditor
{
const string vscode_argument = "vscode_arguments";
const string vscode_generate_all = "unity_generate_all_csproj";
const string vscode_extension = "vscode_userExtensions";
static readonly GUIContent k_ResetArguments = EditorGUIUtility.TrTextContent("Reset argument");
string m_Arguments;
IDiscovery m_Discoverability;
IGenerator m_ProjectGeneration;
static readonly string[] k_SupportedFileNames = { "code.exe", "visualstudiocode.app", "visualstudiocode-insiders.app", "vscode.app", "code.app", "code.cmd", "code-insiders.cmd", "code", "com.visualstudio.code" };
static bool IsOSX => Application.platform == RuntimePlatform.OSXEditor;
static string DefaultApp => EditorPrefs.GetString("kScriptsDefaultApp");
static string DefaultArgument { get; } = "\"$(ProjectPath)\" -g \"$(File)\":$(Line):$(Column)";
string Arguments
{
get => m_Arguments ?? (m_Arguments = EditorPrefs.GetString(vscode_argument, DefaultArgument));
set
{
m_Arguments = value;
EditorPrefs.SetString(vscode_argument, value);
}
}
static string[] defaultExtensions
{
get
{
var customExtensions = new[] { "json", "asmdef", "log" };
return EditorSettings.projectGenerationBuiltinExtensions
.Concat(EditorSettings.projectGenerationUserExtensions)
.Concat(customExtensions)
.Distinct().ToArray();
}
}
static string[] HandledExtensions
{
get
{
return HandledExtensionsString
.Split(new[] { ';' }, StringSplitOptions.RemoveEmptyEntries)
.Select(s => s.TrimStart('.', '*'))
.ToArray();
}
}
static string HandledExtensionsString
{
get => EditorPrefs.GetString(vscode_extension, string.Join(";", defaultExtensions));
set => EditorPrefs.SetString(vscode_extension, value);
}
public bool TryGetInstallationForPath(string editorPath, out CodeEditor.Installation installation)
{
var lowerCasePath = editorPath.ToLower();
var filename = Path.GetFileName(lowerCasePath).Replace(" ", "");
var installations = Installations;
if (!k_SupportedFileNames.Contains(filename))
{
installation = default;
return false;
}
if (!installations.Any())
{
installation = new CodeEditor.Installation
{
Name = "Visual Studio Code",
Path = editorPath
};
}
else
{
try
{
installation = installations.First(inst => inst.Path == editorPath);
}
catch (InvalidOperationException)
{
installation = new CodeEditor.Installation
{
Name = "Visual Studio Code",
Path = editorPath
};
}
}
return true;
}
public void OnGUI()
{
Arguments = EditorGUILayout.TextField("External Script Editor Args", Arguments);
if (GUILayout.Button(k_ResetArguments, GUILayout.Width(120)))
{
Arguments = DefaultArgument;
}
var prevGenerate = EditorPrefs.GetBool(vscode_generate_all, false);
var generateAll = EditorGUILayout.Toggle("Generate all .csproj files.", prevGenerate);
if (generateAll != prevGenerate)
{
EditorPrefs.SetBool(vscode_generate_all, generateAll);
}
m_ProjectGeneration.GenerateAll(generateAll);
HandledExtensionsString = EditorGUILayout.TextField(new GUIContent("Extensions handled: "), HandledExtensionsString);
}
public void CreateIfDoesntExist()
{
if (!m_ProjectGeneration.SolutionExists())
{
m_ProjectGeneration.Sync();
}
}
public void SyncIfNeeded(string[] addedFiles, string[] deletedFiles, string[] movedFiles, string[] movedFromFiles, string[] importedFiles)
{
m_ProjectGeneration.SyncIfNeeded(addedFiles.Union(deletedFiles).Union(movedFiles).Union(movedFromFiles), importedFiles);
}
public void SyncAll()
{
AssetDatabase.Refresh();
m_ProjectGeneration.Sync();
}
public bool OpenProject(string path, int line, int column)
{
if (path != "" && !SupportsExtension(path)) // Assets - Open C# Project passes empty path here
{
return false;
}
if (line == -1)
line = 1;
if (column == -1)
column = 0;
string arguments;
if (Arguments != DefaultArgument)
{
arguments = m_ProjectGeneration.ProjectDirectory != path
? CodeEditor.ParseArgument(Arguments, path, line, column)
: m_ProjectGeneration.ProjectDirectory;
}
else
{
arguments = $@"""{m_ProjectGeneration.ProjectDirectory}""";
if (m_ProjectGeneration.ProjectDirectory != path && path.Length != 0)
{
arguments += $@" -g ""{path}"":{line}:{column}";
}
}
if (IsOSX)
{
return OpenOSX(arguments);
}
var app = DefaultApp;
var process = new Process
{
StartInfo = new ProcessStartInfo
{
FileName = app,
Arguments = arguments,
WindowStyle = app.EndsWith(".cmd", StringComparison.OrdinalIgnoreCase) ? ProcessWindowStyle.Hidden : ProcessWindowStyle.Normal,
CreateNoWindow = true,
UseShellExecute = true,
}
};
process.Start();
return true;
}
static bool OpenOSX(string arguments)
{
var process = new Process
{
StartInfo = new ProcessStartInfo
{
FileName = "open",
Arguments = $"-n \"{DefaultApp}\" --args {arguments}",
UseShellExecute = true,
}
};
process.Start();
return true;
}
static bool SupportsExtension(string path)
{
var extension = Path.GetExtension(path);
if (string.IsNullOrEmpty(extension))
return false;
return HandledExtensions.Contains(extension.TrimStart('.'));
}
public CodeEditor.Installation[] Installations => m_Discoverability.PathCallback();
public VSCodeScriptEditor(IDiscovery discovery, IGenerator projectGeneration)
{
m_Discoverability = discovery;
m_ProjectGeneration = projectGeneration;
}
static VSCodeScriptEditor()
{
var editor = new VSCodeScriptEditor(new VSCodeDiscovery(), new ProjectGeneration(Directory.GetParent(Application.dataPath).FullName));
CodeEditor.Register(editor);
if (IsVSCodeInstallation(CodeEditor.CurrentEditorInstallation))
{
editor.CreateIfDoesntExist();
}
}
static bool IsVSCodeInstallation(string path)
{
if (string.IsNullOrEmpty(path))
{
return false;
}
var lowerCasePath = path.ToLower();
var filename = Path
.GetFileName(lowerCasePath.Replace('\\', Path.DirectorySeparatorChar).Replace('/', Path.DirectorySeparatorChar))
.Replace(" ", "");
return k_SupportedFileNames.Contains(filename);
}
public void Initialize(string editorInstallationPath) { }
}
}