jump-game/Jump Game/Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Collab/CollabAnalytics.cs
2020-01-29 10:05:38 +02:00

22 lines
575 B
C#

using System;
namespace UnityEditor.Collaboration
{
internal static class CollabAnalytics
{
[Serializable]
private struct CollabUserActionAnalyticsEvent
{
public string category;
public string action;
}
public static void SendUserAction(string category, string action)
{
EditorAnalytics.SendCollabUserAction(new CollabUserActionAnalyticsEvent() { category = category, action = action });
}
public static readonly string historyCategoryString = "History";
};
}