31 lines
865 B
C#
31 lines
865 B
C#
using System.Collections.Generic;
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namespace UnityEngine.TestTools.Utils
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{
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public class FloatEqualityComparer : IEqualityComparer<float>
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{
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private const float k_DefaultError = 0.0001f;
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private readonly float AllowedError;
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private static readonly FloatEqualityComparer m_Instance = new FloatEqualityComparer();
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public static FloatEqualityComparer Instance { get { return m_Instance; } }
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private FloatEqualityComparer() : this(k_DefaultError) {}
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public FloatEqualityComparer(float allowedError)
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{
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this.AllowedError = allowedError;
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}
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public bool Equals(float expected, float actual)
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{
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return Utils.AreFloatsEqual(expected, actual, AllowedError);
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}
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public int GetHashCode(float value)
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{
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return 0;
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}
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}
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}
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