50 lines
1.7 KiB
C#
50 lines
1.7 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using System.Reflection;
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using NUnit.Framework.Internal;
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using NUnit.Framework.Internal.Commands;
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using UnityEngine.TestRunner.NUnitExtensions.Runner;
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namespace UnityEngine.TestTools
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{
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internal class OuterUnityTestActionCommand : BeforeAfterTestCommandBase<IOuterUnityTestAction>
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{
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public OuterUnityTestActionCommand(TestCommand innerCommand)
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: base(innerCommand, "BeforeTest", "AfterTest")
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{
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if (Test.TypeInfo.Type != null)
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{
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BeforeActions = GetUnityTestActionsFromMethod(Test.Method.MethodInfo);
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AfterActions = BeforeActions;
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}
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}
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private static IOuterUnityTestAction[] GetUnityTestActionsFromMethod(MethodInfo method)
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{
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var attributes = method.GetCustomAttributes(false);
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List<IOuterUnityTestAction> actions = new List<IOuterUnityTestAction>();
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foreach (var attribute in attributes)
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{
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if (attribute is IOuterUnityTestAction)
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actions.Add(attribute as IOuterUnityTestAction);
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}
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return actions.ToArray();
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}
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protected override IEnumerator InvokeBefore(IOuterUnityTestAction action, Test test, UnityTestExecutionContext context)
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{
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return action.BeforeTest(test);
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}
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protected override IEnumerator InvokeAfter(IOuterUnityTestAction action, Test test, UnityTestExecutionContext context)
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{
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return action.AfterTest(test);
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}
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protected override BeforeAfterTestCommandState GetState(UnityTestExecutionContext context)
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{
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return context.OuterUnityTestActionState;
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}
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}
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}
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