jump-game/Jump Game/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/UnityTestProtocol/TestFinishedMessage.cs
2020-01-29 10:05:38 +02:00

18 lines
425 B
C#

namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol
{
internal class TestFinishedMessage : Message
{
public string name;
public TestState state;
public string message;
public ulong duration; // milliseconds
public ulong durationMicroseconds;
public TestFinishedMessage()
{
type = "TestStatus";
phase = "End";
}
}
}