84 lines
2.4 KiB
C#
84 lines
2.4 KiB
C#
using System;
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using System.Collections.Generic;
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using UnityEditor.DeploymentTargets;
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using UnityEditor.TestTools.TestRunner.CommandLineTest;
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using UnityEngine;
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namespace UnityEditor.TestRunner.TestLaunchers
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{
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[Serializable]
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internal class RemotePlayerLogController : ScriptableSingleton<RemotePlayerLogController>
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{
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private List<LogWriter> m_LogWriters;
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private Dictionary<string, DeploymentTargetLogger> m_Loggers;
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private string m_DeviceLogsDirectory;
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public void SetBuildTarget(BuildTarget buildTarget)
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{
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m_Loggers = GetDeploymentTargetLoggers(buildTarget);
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}
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public void SetLogsDirectory(string dir)
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{
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m_DeviceLogsDirectory = dir;
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}
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public void StartLogWriters()
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{
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if (m_DeviceLogsDirectory == null || m_Loggers == null)
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return;
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m_LogWriters = new List<LogWriter>();
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foreach (var logger in m_Loggers)
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{
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m_LogWriters.Add(new LogWriter(m_DeviceLogsDirectory, logger.Key, logger.Value));
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logger.Value.Start();
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}
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}
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public void StopLogWriters()
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{
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if (m_LogWriters == null)
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return;
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foreach (var logWriter in m_LogWriters)
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{
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logWriter.Stop();
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}
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}
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private Dictionary<string, DeploymentTargetLogger> GetDeploymentTargetLoggers(BuildTarget buildTarget)
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{
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DeploymentTargetManager deploymentTargetManager;
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try
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{
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deploymentTargetManager = DeploymentTargetManager.CreateInstance(EditorUserBuildSettings.activeBuildTargetGroup, buildTarget);
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}
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catch (NotSupportedException ex)
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{
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Debug.Log(ex.Message);
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Debug.Log("Deployment target logger not initialised");
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return null;
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}
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var targets = deploymentTargetManager.GetKnownTargets();
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var loggers = new Dictionary<string, DeploymentTargetLogger>();
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foreach (var target in targets)
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{
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if (target.status != DeploymentTargetStatus.Ready) continue;
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var logger = deploymentTargetManager.GetTargetLogger(target.id);
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logger.Clear();
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loggers.Add(target.id, logger);
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}
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return loggers;
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}
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}
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}
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