using System.Collections; using System.Collections.Generic; using System.Globalization; using UnityEngine; using UnityEngine.UI; public class Valueprint : MonoBehaviour { public Text text; public PlayerController playerController; double charger; // Start is called before the first frame update void Start() { charger = playerController.charger; } // Update is called once per frame void Update() { charger = System.Math.Round(playerController.charger,1); text.text = charger.ToString(); } }