using System; namespace UnityEngine.TestTools { [AttributeUsage(AttributeTargets.Class | AttributeTargets.Method)] public class PostBuildCleanupAttribute : Attribute { public PostBuildCleanupAttribute(Type targetClass) { TargetClass = targetClass; } public PostBuildCleanupAttribute(string targetClassName) { TargetClass = AttributeHelper.GetTargetClassFromName(targetClassName, typeof(IPostBuildCleanup)); } internal Type TargetClass { get; private set; } } }