using System; using System.Linq; using NUnit.Framework.Interfaces; using NUnit.Framework.Internal; using UnityEngine.TestRunner.NUnitExtensions; namespace UnityEngine.TestRunner.TestLaunchers { [Serializable] internal class RemoteTestData { public string id; public string name; public string fullName; public int testCaseCount; public int ChildIndex; public bool hasChildren; public bool isSuite; public string[] childrenIds; public int testCaseTimeout; public string[] Categories; public bool IsTestAssembly; public RunState RunState; public string Description; public string SkipReason; public string ParentId; public string UniqueName; public string ParentUniqueName; internal RemoteTestData(ITest test) { id = test.Id; name = test.Name; fullName = test.FullName; testCaseCount = test.TestCaseCount; ChildIndex = -1; if (test.Properties["childIndex"].Count > 0) { ChildIndex = (int)test.Properties["childIndex"][0]; } hasChildren = test.HasChildren; isSuite = test.IsSuite; childrenIds = test.Tests.Select(t => t.Id).ToArray(); Categories = test.GetAllCategoriesFromTest().ToArray(); IsTestAssembly = test is TestAssembly; RunState = (RunState)Enum.Parse(typeof(RunState), test.RunState.ToString()); Description = (string)test.Properties.Get(PropertyNames.Description); SkipReason = test.GetSkipReason(); ParentId = test.GetParentId(); UniqueName = test.GetUniqueName(); ParentUniqueName = test.GetParentUniqueName(); } } }