using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class Menu_Buttons : MonoBehaviour { public GameObject MainMenuPanel; public GameObject SettingsMenuPanel; // Start is called before the first frame update void Start() { MainMenuPanel.SetActive(true); SettingsMenuPanel.SetActive(false); } public void ShowMainMenuPanel() { MainMenuPanel.SetActive(true); SettingsMenuPanel.SetActive(false); } public void ShowSettingsMenuPanel() { MainMenuPanel.SetActive(false); SettingsMenuPanel.SetActive(true); } public void StartGame() { SceneManager.LoadScene(1); } public void ExitGame() { Application.Quit(); } }