Merge pull request #11 from TheJamma/scenes
Added all the needed scenes and made Scene1 Play button functional
This commit is contained in:
commit
cdf51c32af
521
Jump Game/Assets/Scenes/Scene0_Intro.unity
Normal file
521
Jump Game/Assets/Scenes/Scene0_Intro.unity
Normal file
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7
Jump Game/Assets/Scenes/Scene4_Ending.unity.meta
Normal file
7
Jump Game/Assets/Scenes/Scene4_Ending.unity.meta
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20
Jump Game/Assets/Scripts/Menu/ChangeScene.cs
Normal file
20
Jump Game/Assets/Scripts/Menu/ChangeScene.cs
Normal file
@ -0,0 +1,20 @@
|
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using System;
|
||||
using System.Collections;
|
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class ChangeScene : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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private IEnumerator ChangeSceneToGame()
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{
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yield return new WaitForSeconds(5);
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SceneManager.LoadScene(3);
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}
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}
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11
Jump Game/Assets/Scripts/Menu/ChangeScene.cs.meta
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using System.Collections;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class Menu_Buttons : MonoBehaviour
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{
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@ -59,4 +61,10 @@ public class Menu_Buttons : MonoBehaviour
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OptionVideoPanel.SetActive(false);
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OptionControlsPanel.SetActive(true);
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}
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public void StartGame()
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{
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SceneManager.LoadScene(2);
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}
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}
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Loading…
Reference in New Issue
Block a user