From 2a2daa1883296d799921e18c2c49c2655e73d138 Mon Sep 17 00:00:00 2001 From: Jamma Date: Wed, 26 Feb 2020 14:05:41 +0200 Subject: [PATCH] Fixed start game --- Jump Game/Assets/Scripts/Menu/ChangeScene.cs | 2 +- Jump Game/Assets/Scripts/Menu/Menu_Buttons.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Jump Game/Assets/Scripts/Menu/ChangeScene.cs b/Jump Game/Assets/Scripts/Menu/ChangeScene.cs index dbeef96..c65d534 100644 --- a/Jump Game/Assets/Scripts/Menu/ChangeScene.cs +++ b/Jump Game/Assets/Scripts/Menu/ChangeScene.cs @@ -15,6 +15,6 @@ public class ChangeScene : MonoBehaviour private IEnumerator ChangeSceneToGame() { yield return new WaitForSeconds(5); - SceneManager.LoadScene(3); + SceneManager.LoadScene(2); } } diff --git a/Jump Game/Assets/Scripts/Menu/Menu_Buttons.cs b/Jump Game/Assets/Scripts/Menu/Menu_Buttons.cs index cf19dd1..fe07a4a 100644 --- a/Jump Game/Assets/Scripts/Menu/Menu_Buttons.cs +++ b/Jump Game/Assets/Scripts/Menu/Menu_Buttons.cs @@ -63,7 +63,7 @@ public class Menu_Buttons : MonoBehaviour } public void StartGame() { - SceneManager.LoadScene(2); + SceneManager.LoadScene(1); } public void ExitGame()