Added Installer Script for Windows & Updated Unity Project to use latest LTS version

This commit is contained in:
Christer
2020-11-05 01:54:43 +02:00
parent 855f380096
commit 2e3be1cd0d
17 changed files with 2291 additions and 50 deletions

View File

@ -3,7 +3,7 @@ guid: a61bfcf9a333deb4790028db5b09c468
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 10
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
@ -57,6 +57,7 @@ TextureImporter:
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
applyGammaDecoding: 1
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
@ -70,6 +71,30 @@ TextureImporter:
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []