jump-game/Jump Game/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_ScrollbarEventHandler.cs

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2020-01-29 08:05:38 +00:00
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.EventSystems;
using System;
namespace TMPro
{
public class TMP_ScrollbarEventHandler : MonoBehaviour, IPointerClickHandler, ISelectHandler, IDeselectHandler
{
public bool isSelected;
public void OnPointerClick(PointerEventData eventData)
{
Debug.Log("Scrollbar click...");
}
public void OnSelect(BaseEventData eventData)
{
Debug.Log("Scrollbar selected");
isSelected = true;
}
public void OnDeselect(BaseEventData eventData)
{
Debug.Log("Scrollbar De-Selected");
isSelected = false;
}
}
}