jump-game/Jump Game/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/UnityTestProtocol/TestStartedMessage.cs

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2020-01-29 08:05:38 +00:00
namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol
{
internal class TestStartedMessage : Message
{
public string name;
public TestState state;
public TestStartedMessage()
{
type = "TestStatus";
phase = "Begin";
state = TestState.Inconclusive;
}
}
}