82 lines
3.0 KiB
C#
82 lines
3.0 KiB
C#
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using System;
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using UnityEditor.Networking.PlayerConnection;
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using UnityEditor.TestTools.TestRunner;
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using UnityEditor.TestTools.TestRunner.Api;
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using UnityEditor.TestTools.TestRunner.UnityTestProtocol;
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using UnityEngine;
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using UnityEngine.Networking.PlayerConnection;
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using UnityEngine.TestRunner.TestLaunchers;
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namespace UnityEditor.TestRunner.TestLaunchers
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{
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[Serializable]
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internal class RemoteTestRunController : ScriptableSingleton<RemoteTestRunController>
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{
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[SerializeField]
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private RemoteTestResultReciever m_RemoteTestResultReciever;
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[SerializeField]
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private PlatformSpecificSetup m_PlatformSpecificSetup;
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[SerializeField]
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private bool m_RegisteredConnectionCallbacks;
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public void Init(BuildTarget buildTarget)
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{
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m_PlatformSpecificSetup = new PlatformSpecificSetup(buildTarget);
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m_PlatformSpecificSetup.Setup();
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m_RemoteTestResultReciever = new RemoteTestResultReciever();
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EditorConnection.instance.Initialize();
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if (!m_RegisteredConnectionCallbacks)
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{
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EditorConnection.instance.Initialize();
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DelegateEditorConnectionEvents();
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}
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}
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private void DelegateEditorConnectionEvents()
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{
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m_RegisteredConnectionCallbacks = true;
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//This is needed because RemoteTestResultReciever is not a ScriptableObject
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EditorConnection.instance.Register(PlayerConnectionMessageIds.runStartedMessageId, RunStarted);
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EditorConnection.instance.Register(PlayerConnectionMessageIds.runFinishedMessageId, RunFinished);
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EditorConnection.instance.Register(PlayerConnectionMessageIds.testStartedMessageId, TestStarted);
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EditorConnection.instance.Register(PlayerConnectionMessageIds.testFinishedMessageId, TestFinished);
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}
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private void RunStarted(MessageEventArgs messageEventArgs)
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{
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m_RemoteTestResultReciever.RunStarted(messageEventArgs);
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CallbacksDelegator.instance.RunStartedRemotely(messageEventArgs.data);
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}
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private void RunFinished(MessageEventArgs messageEventArgs)
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{
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m_RemoteTestResultReciever.RunFinished(messageEventArgs);
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m_PlatformSpecificSetup.CleanUp();
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CallbacksDelegator.instance.RunFinishedRemotely(messageEventArgs.data);
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}
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private void TestStarted(MessageEventArgs messageEventArgs)
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{
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CallbacksDelegator.instance.TestStartedRemotely(messageEventArgs.data);
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}
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private void TestFinished(MessageEventArgs messageEventArgs)
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{
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CallbacksDelegator.instance.TestFinishedRemotely(messageEventArgs.data);
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}
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public void PostBuildAction()
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{
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m_PlatformSpecificSetup.PostBuildAction();
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}
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public void PostSuccessfulBuildAction()
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{
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m_PlatformSpecificSetup.PostSuccessfulBuildAction();
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}
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}
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}
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