16 lines
330 B
C#
16 lines
330 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class Winner : MonoBehaviour
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{
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void OnCollisionEnter2D(Collision2D collision)
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{
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if (collision.gameObject.tag == "Player")
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{
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SceneManager.LoadScene(3);
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}
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}
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}
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