const { ShardingManager} = require("discord.js"); const config = require("./src/config/config.js"); const DiscordWebhook = require("discord-webhook-node"); if (config.devMode) { console.log("- dev mode- "); config.shards = 1; } const manager = new ShardingManager("./src/bot.js", { token: config.token, respawn: config.respawn, totalShards: config.shards, }); console.log("- Launching shards -"); manager.spawn(config.shards, config.shardDelay, config.shardTimeout); manager.on("shardCreate", (shard) => console.log(`- Launched shard ${shard.id} -`) ); const oldConsole = {}; oldConsole.log = console.log; console.log = function (arg) { oldConsole.log(arg); }; oldConsole.error = console.error; console.error = function (arg) { oldConsole.error(arg); };