module.exports = { name: 'permissions', async execute(message, args, client, Discord, prefix) { if (!args[2]) return message.channel.send(`🔒 Permission requirement: \`${client.global.db.guilds[message.guild.id].permissions}\``); if (args[2] === 'true') { if (!client.global.db.guilds[message.guild.id].permissions) { client.global.db.guilds[message.guild.id].permissions = true; message.channel.send(`:white_check_mark: Permissions requirement now set to: \`true\``); } else return message.channel.send(':x: That value is already `true`!'); } else if (args[2] === 'false') { if (client.global.db.guilds[message.guild.id].permissions) { client.global.db.guilds[message.guild.id].permissions = false; message.channel.send(`:white_check_mark: Permissions requirement now set to: \`false\``); } else return message.channel.send(':x: That value is already `false`!'); } else return message.channel.send(':x: Please define a boolean! (true/false)'); } };