module.exports = async function (video, message, voiceChannel, client, playlist = false) { const Discord = require('discord.js'); let song = { id: video.id, title: Discord.Util.escapeMarkdown(video.title), url: `https://www.youtube.com/watch?v=${video.id}` } const serverQueue = client.queue.get(message.guild.id); if (!serverQueue || restartmusic === true) { const queueConstruct = { textChannel: message.channel, voiceChannel: voiceChannel, connection: null, songs: [], volume: 1, playing: true }; queueConstruct.songs.push(song); client.queue.set(message.guild.id, queueConstruct); try { var connection = await voiceChannel.join(); queueConstruct.connection = connection; client.funcs.play(message.guild, queueConstruct.songs[0], client); if (restartmusic === true) { const serverQueue = client.queue.get(message.guild.id); song = client.config.songs[0]; for (var i = 0; i < client.config.songs.length; i++) { serverQueue.songs.push(client.config.songs[1]); client.config.songs.shift(); } } } catch (error) { client.queue.delete(message.guild.id); return message.channel.send(`:x: An error occured: ${error}`); } } else { serverQueue.songs.push(song); if (playlist) return undefined; return message.channel.send(`:white_check_mark: **${song.title}** has been added to the queue!`); } return undefined; }