module.exports = { name: 'setdj', async execute(message, args, client, Discord, prefix) { if (!client.global.db.guilds[message.guild.id].dj) { if (!client.global.db.guilds[message.guild.id].permissions) { client.global.db.guilds[message.guild.id].permissions = true; } if (message.guild.roles.find(x => x.name === "DJ")) { client.global.db.guilds[message.guild.id].djrole = message.guild.roles.find(x => x.name === "DJ").id; message.channel.send(':white_check_mark: I found a `DJ` role from this guild! This role is now the DJ role.'); client.global.db.guilds[message.guild.id].dj = true; } else { const permissions = message.channel.permissionsFor(message.client.user); if (!permissions.has('MANAGE_ROLES')) return message.channel.send(':x: I cannot create roles (Manage roles), make sure I have the proper permissions! I will need this permission to create a `DJ` role since i did not find one!'); message.guild.createRole({ name: 'DJ', }) .then(role => client.global.db.guilds[message.guild.id].djrole = role.id) .catch(console.error) client.global.db.guilds[message.guild.id].dj = true; message.channel.send(':white_check_mark: I did not find a role `DJ` so i have created one for you!'); } } else { client.global.db.guilds[message.guild.id].dj = false; message.channel.send(':white_check_mark: `DJ` now set to `false`'); } } };