const config = require("./src/struct/config/config.js"); const DiscordWebhook = require("discord-webhook-node"); if (config.devMode) { console.log("- dev mode- "); config.token = config.devToken; config.shards = 1; } const { ShardingManager } = require("discord.js"); const manager = new ShardingManager("./src/bot.js", { token: config.token, respawn: config.respawn, totalShards: config.shards, }); console.log("- Launching shards -"); manager.spawn(config.shards, config.shardDelay, config.shardTimeout); manager.on("shardCreate", (shard) => console.log(`- Launched shard ${shard.id} -`) ); const webhookClient = new DiscordWebhook.Webhook(config.webhookUrl); const oldConsole = {}; oldConsole.log = console.log; console.log = function (arg) { oldConsole.log(arg); if (!config.devMode) webhookClient.send(arg); }; oldConsole.error = console.error; console.error = function (arg) { oldConsole.error(arg); if (!client.config.devMode) webhookClient.send(arg); };