module.exports = { name: 'nowplaying', description: 'Now playing command.', cooldown: 5, async execute(message, args, client, RichEmbed) { const ytdl = require('ytdl-core') const serverQueue = client.queue.get(message.guild.id); if (!serverQueue) return message.channel.send(':x: There is nothing playing.'); let data = await Promise.resolve(ytdl.getInfo(serverQueue.songs[0].url)); let songtime = (data.length_seconds * 1000).toFixed(0); let completed = (serverQueue.connection.dispatcher.time).toFixed(0); let barlength = 30; let completedpercent = ((completed / songtime) * barlength).toFixed(0); let array = []; for (let i = 0; i < completedpercent - 1; i++) { array.push('⎯'); } array.push('⭗'); for (let i = 0; i < barlength - completedpercent - 1; i++) { array.push('⎯'); } const totallength = Math.floor(data.length_seconds / 60) + ':' + (data.length_seconds - (Math.floor(data.length_seconds / 60) * 60)) const timeins = serverQueue.connection.dispatcher.time / 1000 const timepassed = Math.floor(timeins / 60) + ':' + Math.round(timeins - (Math.floor(timeins / 60) * 60)) const embed = new RichEmbed() .setTitle("__Now playing__") .setDescription(`🎶**Now playing:** ${serverQueue.songs[0].title}\n${array.join('')} | \`${timepassed} / ${totallength}\``) .setColor("#b50002") return message.channel.send(embed); } };