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Update index.js
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parent
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6
index.js
6
index.js
@ -151,7 +151,7 @@ Please provide a value to select one of the search results ranging from __1-10__
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if (!serverQueue) return msg.channel.send(':x: There is nothing playing.');
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if (!args[1]) return msg.channel.send(`The current volume is: **${serverQueue.volume}** :speaker:`);
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serverQueue.volume = args[1];
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serverQueue.connection.dispatcher.setVolumeLogarithmic(args[1] / 1);
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serverQueue.connection.dispatcher.setVolumeLogarithmic(args[1] / 5);
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return msg.channel.send(`I set the volume to: **${args[1]}** 🔊`);
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} else if (command === 'np') {
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if (!serverQueue) return msg.channel.send(':x: There is nothing playing.');
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@ -261,7 +261,7 @@ Please provide a value to select one of the search results ranging from __1-10__
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if (!serverQueue) return msg.channel.send(':x: There is nothing playing.');
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if (!args[1]) return msg.channel.send(`The current volume is: **${serverQueue.volume}** :speaker:`);
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serverQueue.volume = args[1];
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serverQueue.connection.dispatcher.setVolumeLogarithmic(args[1] / 1);
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serverQueue.connection.dispatcher.setVolumeLogarithmic(args[1] / 5);
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return msg.channel.send(`I set the volume to: **${args[1]}** 🔊`);
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} else if (command === 'np') {
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if (!serverQueue) return msg.channel.send(':x: There is nothing playing.');
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@ -351,7 +351,7 @@ function play(guild, song) {
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play(guild, serverQueue.songs[0]);
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})
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.on('error', error => console.error(error));
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dispatcher.setVolumeLogarithmic(serverQueue.volume / 1);
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dispatcher.setVolumeLogarithmic(1 / 5);
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serverQueue.textChannel.send(`:musical_note: Start playing: **${song.title}**`);
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}
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