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Update play.js
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@ -7,7 +7,7 @@ module.exports = async function (guild, song, client, message, seek) {
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client.queue.delete(guild.id);
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client.queue.delete(guild.id);
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return;
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return;
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}
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}
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const dispatcher = serverQueue.connection
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const dispatcher = message.guild.voiceConnection.playStream
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.playStream(ytdl(song.url, { filter: "audio", highWaterMark: 1 << 25 }), { seek: seek, bitrate: 1024, passes: 10, volume: 1 })
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.playStream(ytdl(song.url, { filter: "audio", highWaterMark: 1 << 25 }), { seek: seek, bitrate: 1024, passes: 10, volume: 1 })
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.on("end", reason => {
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.on("end", reason => {
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if (reason === "Stream is not generating quickly enough.") {
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if (reason === "Stream is not generating quickly enough.") {
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