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mirror of https://github.com/musix-org/musix-oss synced 2024-12-23 03:33:17 +00:00

Updated looping

This commit is contained in:
MatteZ02 2019-10-12 12:49:24 +03:00
parent 8c117edd1e
commit 970ec44de8
5 changed files with 5 additions and 9 deletions

2
.gitignore vendored
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@ -1,4 +1,6 @@
.env .env
serviceAccount.json serviceAccount.json
package.json
package-lock.json
.vscode/ .vscode/
node_modules/ node_modules/

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@ -14,12 +14,10 @@ module.exports = {
} }
} }
if (!serverQueue.looping) { if (!serverQueue.looping) {
client.secondaryQueue = [...serverQueue.songs]
serverQueue.looping = true; serverQueue.looping = true;
message.channel.send(':repeat: Looping the queue now!'); message.channel.send(':repeat: Looping the queue now!');
} else { } else {
serverQueue.looping = false; serverQueue.looping = false;
client.secondaryQueue = [];
message.channel.send(':repeat: No longer looping the queue!'); message.channel.send(':repeat: No longer looping the queue!');
} }
} else { } else {

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@ -35,9 +35,6 @@ module.exports = async function (video, message, voiceChannel, client, playlist
} }
} else { } else {
serverQueue.songs.push(song); serverQueue.songs.push(song);
if (serverQueue.looping) {
client.secondaryQueue.push(song);
}
if (playlist) return undefined; if (playlist) return undefined;
return message.channel.send(`:white_check_mark: **${song.title}** has been added to the queue!`); return message.channel.send(`:white_check_mark: **${song.title}** has been added to the queue!`);
} }

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@ -17,10 +17,10 @@ module.exports = async function (guild, song, client, message, seek) {
} else { } else {
console.log(reason); console.log(reason);
} }
serverQueue.songs.shift(); if (serverQueue.looping) {
if (serverQueue.looping && serverQueue.songs.length === 0) { serverQueue.songs.push(serverQueue.songs[0]);
serverQueue.songs = [...client.secondaryQueue];
} }
serverQueue.songs.shift();
client.funcs.play(guild, serverQueue.songs[0], client, message); client.funcs.play(guild, serverQueue.songs[0], client, message);
}); });
dispatcher.setVolume(serverQueue.volume / 10); dispatcher.setVolume(serverQueue.volume / 10);

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@ -25,7 +25,6 @@ client.commands = new Discord.Collection();
client.events = new Discord.Collection(); client.events = new Discord.Collection();
client.cooldowns = new Discord.Collection(); client.cooldowns = new Discord.Collection();
client.queue = new Map(); client.queue = new Map();
client.secondaryQueue = [];
client.funcs = {}; client.funcs = {};
client.funcs.handleVideo = require('./funcs/handleVideo.js'); client.funcs.handleVideo = require('./funcs/handleVideo.js');