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Fix code to work on this decade 1/x
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53
funcs/handleVideo.js
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53
funcs/handleVideo.js
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@ -0,0 +1,53 @@
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const { createAudioPlayer, getVoiceConnection, joinVoiceChannel, NoSubscriberBehavior } = require("@discordjs/voice");
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module.exports = async function (video, message, voiceChannel, client, playlist = false) {
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let song = {
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id: video.id,
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title: video.title,
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url: `https://www.youtube.com/watch?v=${video.id}`,
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author: message.author
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}
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const serverQueue = client.queue.get(message.guild.id);
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if (!serverQueue) {
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const construct = {
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textChannel: message.channel,
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voiceChannel: voiceChannel,
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connection: null,
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audioPlayer: createAudioPlayer({
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behaviors: {
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noSubscriber: NoSubscriberBehavior.Play,
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}
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}),
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songs: [],
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volume: client.global.db.guilds[message.guild.id].defaultVolume,
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playing: false,
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paused: false,
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looping: false,
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votes: 0,
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voters: [],
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votesNeeded: null
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};
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construct.songs.push(song);
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client.queue.set(message.guild.id, construct);
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try {
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const connection =
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getVoiceConnection(voiceChannel.guild.id) ??
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joinVoiceChannel({
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channelId: voiceChannel.id,
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guildId: voiceChannel.guild.id,
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adapterCreator: voiceChannel.guild.voiceAdapterCreator
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});
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construct.connection = connection;
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client.funcs.play(message.guild, construct.songs[0], client, message, 0, true);
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} catch (error) {
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client.queue.delete(message.guild.id);
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console.log("Error with connecting to voice channel: " + error);
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return message.channel.send(`:x: An error occured: ${error}`);
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}
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} else {
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serverQueue.songs.push(song);
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if (playlist) return undefined;
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return message.channel.send(`:white_check_mark: **${song.title}** has been added to the queue!`);
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}
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return undefined;
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}
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