mirror of
https://github.com/musix-org/musix-oss
synced 2025-08-01 17:44:35 +00:00
Option handler for playlists and settings. Exe function to execute command files. Command aliases updated.
This commit is contained in:
51
commands/playlist/add.js
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51
commands/playlist/add.js
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@@ -0,0 +1,51 @@
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const YouTube = require("simple-youtube-api");
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const he = require('he');
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module.exports = {
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name: 'add',
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async execute(message, args, client, Discord, prefix) {
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if (client.global.db.playlists[message.guild.id].saved) {
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const serverQueue = client.queue.get(message.guild.id);
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const youtube = new YouTube(client.config.apikey);
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const searchString = args.slice(2).join(" ");
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const url = args[2] ? args[2].replace(/<(.+)>/g, "$1") : "";
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if (!args[2]) return message.channel.send(':x: You need to use a link or search for a song!');
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try {
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var video = await youtube.getVideo(url);
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} catch (error) {
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try {
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var videos = await youtube.searchVideos(searchString, 10);
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let index = 0;
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const embed = new Discord.RichEmbed()
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.setTitle("__Song Selection__")
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.setDescription(`${videos.map(video2 => `**${++index}** ${he.decode(video2.title)} `).join('\n')}`)
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.setFooter("Please provide a number ranging from 1-10 to select one of the search results.")
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.setColor("#b50002")
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message.channel.send(embed);
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try {
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var response = await message.channel.awaitMessages(message2 => message2.content > 0 && message2.content < 11, {
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maxMatches: 1,
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time: 10000,
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errors: ['time']
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});
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} catch (err) {
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console.error(err);
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return message.channel.send(':x: Cancelling video selection');
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}
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const videoIndex = parseInt(response.first().content);
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var video = await youtube.getVideoByID(videos[videoIndex - 1].id);
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} catch (err) {
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console.error(err);
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return message.channel.send(':x: I could not obtain any search results!');
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}
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}
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let song = {
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id: video.id,
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title: Discord.Util.escapeMarkdown(video.title),
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url: `https://www.youtube.com/watch?v=${video.id}`
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}
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client.global.db.playlists[message.guild.id].songs.push(song);
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message.channel.send(`:white_check_mark: ${song.title} added to the playlist!`);
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} else return message.channel.send(':x: There is no playlist saved! Start by using the save option!');
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}
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};
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22
commands/playlist/list.js
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22
commands/playlist/list.js
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@@ -0,0 +1,22 @@
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module.exports = {
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name: 'list',
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async execute(message, args, client, Discord, prefix) {
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if (args[2]) {
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if (isNaN(args[2])) return msg.channel.send(':x: I\'m sorry, But you need to enter a valid __number__.');
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}
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let page = parseInt(args[2]);
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if (!page) page = 1;
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let pagetext = `:page_facing_up: Page: ${page} :page_facing_up:`
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let queuesongs = client.global.db.playlists[message.guild.id].songs.slice((page - 1) * 20, page * 20);
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let queuemessage = `${queuesongs.map(song => `**#** ${song.title}`).join('\n')}`
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const hashs = queuemessage.split('**#**').length;
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for (let i = 0; i < hashs; i++) {
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queuemessage = queuemessage.replace('**#**', `**${i + 1}**`);
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}
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const embed = new Discord.RichEmbed()
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.setTitle("__playlist queue__")
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.setDescription(`${pagetext}\n${queuemessage}`)
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.setColor("#b50002")
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return message.channel.send(embed);
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}
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};
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51
commands/playlist/play.js
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51
commands/playlist/play.js
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@@ -0,0 +1,51 @@
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module.exports = {
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name: 'play',
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async execute(message, args, client, Discord, prefix) {
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const serverQueue = client.queue.get(message.guild.id);
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const voiceChannel = message.member.voiceChannel;
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if (!voiceChannel) return message.channel.send(':x: I\'m sorry but you need to be in a voice channel to play music!');
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const permissions = voiceChannel.permissionsFor(message.client.user);
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if (!permissions.has('CONNECT')) {
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return message.channel.send(':x: I cannot connect to your voice channel, make sure I have the proper permissions!');
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}
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if (!permissions.has('SPEAK')) {
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return message.channel.send(':x: I cannot speak in your voice channel, make sure I have the proper permissions!');
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}
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let songs;
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if (!voiceChannel) return message.channel.send(':x: I\'m sorry but you need to be in a voice channel to play music!');
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if (args[2]) {
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if (client.global.db.guilds[args[2]].premium && client.global.db.playlists[args[2]].saved) {
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songs = client.global.db.playlists[args[2]].songs;
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} else return message.channel.send(':x: There is no queue saved for this guild!')
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} else {
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songs = client.global.db.playlists[message.guild.id].songs;
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}
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if (client.global.db.playlists[message.guild.id].saved) {
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if (!serverQueue) {
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const construct = {
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textChannel: message.channel,
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voiceChannel: message.member.voiceChannel,
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connection: null,
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songs: [...songs],
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volume: client.global.db.guilds[message.guild.id].defaultVolume,
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playing: true,
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looping: false
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};
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client.queue.set(message.guild.id, construct);
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message.channel.send(":white_check_mark: Queue set!");
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try {
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var connection = await message.member.voiceChannel.join();
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construct.connection = connection;
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client.funcs.play(message.guild, construct.songs[0], client, message, 0, false);
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} catch (error) {
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client.queue.delete(message.guild.id);
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return message.channel.send(`:x: An error occured: ${error}`);
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}
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} else {
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serverQueue.connection.dispatcher.end("queue set");
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serverQueue.songs = [...client.global.db.playlists[message.guild.id].songs];
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message.channel.send(":white_check_mark: Queue set!");
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}
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} else return message.channel.send(':x: There is no queue set for this server!')
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}
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};
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14
commands/playlist/remove.js
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14
commands/playlist/remove.js
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@@ -0,0 +1,14 @@
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module.exports = {
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name: 'remove',
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async execute(message, args, client, Discord, prefix) {
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if (client.global.db.playlists[message.guild.id].saved) {
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if (!args[2]) return message.channel.send(':x: Please provide a number on the position of the song that you wan\'t to remove!');
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const songNum = parseInt(args[2]) - 1;
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if (isNaN(songNum)) return message.channel.send(':x: You need to enter a __number__!');
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if (songNum === 0) return message.channel.send(':x: You can not remove the currently playing song!');
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if (parseInt(songNum) > client.global.db.playlists[message.guild.id].songs.size) return message.channel.send(`:x: There is only ${serverQueue.songs.size} amount of songs in the queue!`);
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message.channel.send(`🗑️ removed \`${client.global.db.playlists[message.guild.id].songs[songNum].title}\` from the playlist!`);
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return client.global.db.playlists[message.guild.id].songs.splice(songNum, 1);
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} else return message.channel.send(':x: There is no playlist saved! Start by using the save option!');
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}
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};
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13
commands/playlist/save.js
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13
commands/playlist/save.js
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@@ -0,0 +1,13 @@
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module.exports = {
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name: 'save',
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async execute(message, args, client, Discord, prefix) {
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const serverQueue = client.queue.get(message.guild.id);
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if (!serverQueue) return message.channel.send(':x: There is nothing playing!');
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client.global.db.playlists[message.guild.id] = {
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songs: serverQueue.songs,
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firstSong: serverQueue.songs[0],
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saved: true,
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};
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message.channel.send(":white_check_mark: Queue saved!");
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}
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};
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