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mirror of https://github.com/musix-org/musix-oss synced 2025-08-01 17:44:35 +00:00

Option handler for playlists and settings. Exe function to execute command files. Command aliases updated.

This commit is contained in:
MatteZ02
2019-10-31 20:29:26 +02:00
parent 1899c8647b
commit 8615735431
33 changed files with 392 additions and 277 deletions

51
commands/playlist/add.js Normal file
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const YouTube = require("simple-youtube-api");
const he = require('he');
module.exports = {
name: 'add',
async execute(message, args, client, Discord, prefix) {
if (client.global.db.playlists[message.guild.id].saved) {
const serverQueue = client.queue.get(message.guild.id);
const youtube = new YouTube(client.config.apikey);
const searchString = args.slice(2).join(" ");
const url = args[2] ? args[2].replace(/<(.+)>/g, "$1") : "";
if (!args[2]) return message.channel.send(':x: You need to use a link or search for a song!');
try {
var video = await youtube.getVideo(url);
} catch (error) {
try {
var videos = await youtube.searchVideos(searchString, 10);
let index = 0;
const embed = new Discord.RichEmbed()
.setTitle("__Song Selection__")
.setDescription(`${videos.map(video2 => `**${++index}** ${he.decode(video2.title)} `).join('\n')}`)
.setFooter("Please provide a number ranging from 1-10 to select one of the search results.")
.setColor("#b50002")
message.channel.send(embed);
try {
var response = await message.channel.awaitMessages(message2 => message2.content > 0 && message2.content < 11, {
maxMatches: 1,
time: 10000,
errors: ['time']
});
} catch (err) {
console.error(err);
return message.channel.send(':x: Cancelling video selection');
}
const videoIndex = parseInt(response.first().content);
var video = await youtube.getVideoByID(videos[videoIndex - 1].id);
} catch (err) {
console.error(err);
return message.channel.send(':x: I could not obtain any search results!');
}
}
let song = {
id: video.id,
title: Discord.Util.escapeMarkdown(video.title),
url: `https://www.youtube.com/watch?v=${video.id}`
}
client.global.db.playlists[message.guild.id].songs.push(song);
message.channel.send(`:white_check_mark: ${song.title} added to the playlist!`);
} else return message.channel.send(':x: There is no playlist saved! Start by using the save option!');
}
};

22
commands/playlist/list.js Normal file
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module.exports = {
name: 'list',
async execute(message, args, client, Discord, prefix) {
if (args[2]) {
if (isNaN(args[2])) return msg.channel.send(':x: I\'m sorry, But you need to enter a valid __number__.');
}
let page = parseInt(args[2]);
if (!page) page = 1;
let pagetext = `:page_facing_up: Page: ${page} :page_facing_up:`
let queuesongs = client.global.db.playlists[message.guild.id].songs.slice((page - 1) * 20, page * 20);
let queuemessage = `${queuesongs.map(song => `**#** ${song.title}`).join('\n')}`
const hashs = queuemessage.split('**#**').length;
for (let i = 0; i < hashs; i++) {
queuemessage = queuemessage.replace('**#**', `**${i + 1}**`);
}
const embed = new Discord.RichEmbed()
.setTitle("__playlist queue__")
.setDescription(`${pagetext}\n${queuemessage}`)
.setColor("#b50002")
return message.channel.send(embed);
}
};

51
commands/playlist/play.js Normal file
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module.exports = {
name: 'play',
async execute(message, args, client, Discord, prefix) {
const serverQueue = client.queue.get(message.guild.id);
const voiceChannel = message.member.voiceChannel;
if (!voiceChannel) return message.channel.send(':x: I\'m sorry but you need to be in a voice channel to play music!');
const permissions = voiceChannel.permissionsFor(message.client.user);
if (!permissions.has('CONNECT')) {
return message.channel.send(':x: I cannot connect to your voice channel, make sure I have the proper permissions!');
}
if (!permissions.has('SPEAK')) {
return message.channel.send(':x: I cannot speak in your voice channel, make sure I have the proper permissions!');
}
let songs;
if (!voiceChannel) return message.channel.send(':x: I\'m sorry but you need to be in a voice channel to play music!');
if (args[2]) {
if (client.global.db.guilds[args[2]].premium && client.global.db.playlists[args[2]].saved) {
songs = client.global.db.playlists[args[2]].songs;
} else return message.channel.send(':x: There is no queue saved for this guild!')
} else {
songs = client.global.db.playlists[message.guild.id].songs;
}
if (client.global.db.playlists[message.guild.id].saved) {
if (!serverQueue) {
const construct = {
textChannel: message.channel,
voiceChannel: message.member.voiceChannel,
connection: null,
songs: [...songs],
volume: client.global.db.guilds[message.guild.id].defaultVolume,
playing: true,
looping: false
};
client.queue.set(message.guild.id, construct);
message.channel.send(":white_check_mark: Queue set!");
try {
var connection = await message.member.voiceChannel.join();
construct.connection = connection;
client.funcs.play(message.guild, construct.songs[0], client, message, 0, false);
} catch (error) {
client.queue.delete(message.guild.id);
return message.channel.send(`:x: An error occured: ${error}`);
}
} else {
serverQueue.connection.dispatcher.end("queue set");
serverQueue.songs = [...client.global.db.playlists[message.guild.id].songs];
message.channel.send(":white_check_mark: Queue set!");
}
} else return message.channel.send(':x: There is no queue set for this server!')
}
};

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module.exports = {
name: 'remove',
async execute(message, args, client, Discord, prefix) {
if (client.global.db.playlists[message.guild.id].saved) {
if (!args[2]) return message.channel.send(':x: Please provide a number on the position of the song that you wan\'t to remove!');
const songNum = parseInt(args[2]) - 1;
if (isNaN(songNum)) return message.channel.send(':x: You need to enter a __number__!');
if (songNum === 0) return message.channel.send(':x: You can not remove the currently playing song!');
if (parseInt(songNum) > client.global.db.playlists[message.guild.id].songs.size) return message.channel.send(`:x: There is only ${serverQueue.songs.size} amount of songs in the queue!`);
message.channel.send(`🗑️ removed \`${client.global.db.playlists[message.guild.id].songs[songNum].title}\` from the playlist!`);
return client.global.db.playlists[message.guild.id].songs.splice(songNum, 1);
} else return message.channel.send(':x: There is no playlist saved! Start by using the save option!');
}
};

13
commands/playlist/save.js Normal file
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module.exports = {
name: 'save',
async execute(message, args, client, Discord, prefix) {
const serverQueue = client.queue.get(message.guild.id);
if (!serverQueue) return message.channel.send(':x: There is nothing playing!');
client.global.db.playlists[message.guild.id] = {
songs: serverQueue.songs,
firstSong: serverQueue.songs[0],
saved: true,
};
message.channel.send(":white_check_mark: Queue saved!");
}
};