mirror of
				https://github.com/musix-org/musix-oss
				synced 2025-11-04 06:49:31 +00:00 
			
		
		
		
	fixed dev bypass
This commit is contained in:
		@@ -10,7 +10,7 @@ module.exports = {
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        const { voiceChannel } = message.member;
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					        const { voiceChannel } = message.member;
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        if (!serverQueue) return message.channel.send(':x: There is nothing playing.');
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					        if (!serverQueue) return message.channel.send(':x: There is nothing playing.');
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        if (serverQueue.playing) {
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					        if (serverQueue.playing) {
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            if (message.author.id !== client.config.dev) {
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					            if (message.author.id !== client.config.devId) {
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                if (voiceChannel !== serverQueue.voiceChannel) return message.channel.send(':x: I\'m sorry but you need to be in the same voice channel as Musix to loop the queue!');
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					                if (voiceChannel !== serverQueue.voiceChannel) return message.channel.send(':x: I\'m sorry but you need to be in the same voice channel as Musix to loop the queue!');
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                if (client.global.db.guilds[message.guild.id].permissions === true) {
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					                if (client.global.db.guilds[message.guild.id].permissions === true) {
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                    if (client.global.db.guilds[message.guild.id].dj) {
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					                    if (client.global.db.guilds[message.guild.id].dj) {
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@@ -11,7 +11,7 @@ module.exports = {
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		if (!serverQueue) return message.channel.send(':x: There is nothing playing.');
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							if (!serverQueue) return message.channel.send(':x: There is nothing playing.');
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		if (serverQueue.playing && !serverQueue.paused) {
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							if (serverQueue.playing && !serverQueue.paused) {
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			if (voiceChannel !== serverQueue.voiceChannel) return message.channel.send(':x: I\'m sorry but you need to be in the same voice channel as Musix to pause the music!');
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								if (voiceChannel !== serverQueue.voiceChannel) return message.channel.send(':x: I\'m sorry but you need to be in the same voice channel as Musix to pause the music!');
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			if (message.author.id !== client.config.dev) {
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								if (message.author.id !== client.config.devId) {
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				if (client.global.db.guilds[message.guild.id].permissions === true) {
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									if (client.global.db.guilds[message.guild.id].permissions === true) {
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					if (client.global.db.guilds[message.guild.id].dj) {
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										if (client.global.db.guilds[message.guild.id].dj) {
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						if (!message.member.roles.has(client.global.db.guilds[message.guild.id].djrole)) return message.channel.send(':x: You need the `DJ` role to pause the music!');
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											if (!message.member.roles.has(client.global.db.guilds[message.guild.id].djrole)) return message.channel.send(':x: You need the `DJ` role to pause the music!');
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@@ -20,7 +20,7 @@ module.exports = {
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            .setAuthor(client.user.username, client.user.displayAvatarURL)
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					            .setAuthor(client.user.username, client.user.displayAvatarURL)
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            .setColor('#b50002')
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					            .setColor('#b50002')
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        const permissions = message.channel.permissionsFor(message.author);
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					        const permissions = message.channel.permissionsFor(message.author);
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        if (message.author.id !== client.config.dev) {
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					        if (message.author.id !== client.config.devId) {
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            if (client.global.db.guilds[message.guild.id].dj) {
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					            if (client.global.db.guilds[message.guild.id].dj) {
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                if (!message.member.roles.has(client.global.db.guilds[message.guild.id].djrole)) return message.channel.send(':x: You need the `DJ` role to modify or play the playlist!');
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					                if (!message.member.roles.has(client.global.db.guilds[message.guild.id].djrole)) return message.channel.send(':x: You need the `DJ` role to modify or play the playlist!');
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            } else if (!permissions.has('MANAGE_GUILD')) return message.channel.send(':x: You need the `MANAGE_SERVER` permission to modify the playlist!');
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					            } else if (!permissions.has('MANAGE_GUILD')) return message.channel.send(':x: You need the `MANAGE_SERVER` permission to modify the playlist!');
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@@ -15,7 +15,7 @@ module.exports = {
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        if (isNaN(pos)) return message.channel.send(':x: You need to enter a number!');
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					        if (isNaN(pos)) return message.channel.send(':x: You need to enter a number!');
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        if (pos === 0) return message.channel.send(':x: You can not remove the currently playing song!');
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					        if (pos === 0) return message.channel.send(':x: You can not remove the currently playing song!');
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        if (pos > serverQueue.songs.size) return message.channel.send(`:x: There is only ${serverQueue.songs.size} amount of songs in the queue!`);
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					        if (pos > serverQueue.songs.size) return message.channel.send(`:x: There is only ${serverQueue.songs.size} amount of songs in the queue!`);
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        if (message.author.id !== client.config.dev) {
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					        if (message.author.id !== client.config.devId) {
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            if (voiceChannel !== serverQueue.voiceChannel) return message.channel.send(':x: I\'m sorry but you need to be in the same voice channel as Musix to remove songs!');
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					            if (voiceChannel !== serverQueue.voiceChannel) return message.channel.send(':x: I\'m sorry but you need to be in the same voice channel as Musix to remove songs!');
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            if (client.global.db.guilds[message.guild.id].dj) {
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					            if (client.global.db.guilds[message.guild.id].dj) {
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                if (serverQueue.songs[pos].author !== message.author) {
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					                if (serverQueue.songs[pos].author !== message.author) {
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@@ -10,7 +10,7 @@ module.exports = {
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		const { voiceChannel } = message.member;
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							const { voiceChannel } = message.member;
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		if (!serverQueue) return message.channel.send(':x: There is nothing playing.');
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							if (!serverQueue) return message.channel.send(':x: There is nothing playing.');
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		if (serverQueue.playing && serverQueue.paused) {
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							if (serverQueue.playing && serverQueue.paused) {
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			if (message.author.id !== client.config.dev) {
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								if (message.author.id !== client.config.devId) {
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				if (voiceChannel !== serverQueue.voiceChannel) return message.channel.send(':x: I\'m sorry but you need to be in the same voice channel as Musix to loop the queue!');
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									if (voiceChannel !== serverQueue.voiceChannel) return message.channel.send(':x: I\'m sorry but you need to be in the same voice channel as Musix to loop the queue!');
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				if (client.global.db.guilds[message.guild.id].permissions === true) {
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									if (client.global.db.guilds[message.guild.id].permissions === true) {
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					if (client.global.db.guilds[message.guild.id].dj) {
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										if (client.global.db.guilds[message.guild.id].dj) {
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@@ -18,7 +18,7 @@ module.exports = {
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      .setAuthor(client.user.username, client.user.displayAvatarURL)
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					      .setAuthor(client.user.username, client.user.displayAvatarURL)
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      .setColor('#b50002')
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					      .setColor('#b50002')
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    const permissions = message.channel.permissionsFor(message.author);
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					    const permissions = message.channel.permissionsFor(message.author);
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    if (message.author.id !== client.config.dev) {
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					    if (message.author.id !== client.config.devId) {
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      if (!permissions.has('MANAGE_GUILD')) return message.channel.send(':x: You need the `MANAGE_SERVER` permission to change the settings!');
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					      if (!permissions.has('MANAGE_GUILD')) return message.channel.send(':x: You need the `MANAGE_SERVER` permission to change the settings!');
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    }
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					    }
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    if (args[1]) {
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					    if (args[1]) {
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@@ -10,7 +10,7 @@ module.exports = {
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		const permissions = message.channel.permissionsFor(message.author);
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							const permissions = message.channel.permissionsFor(message.author);
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		if (!serverQueue) return message.channel.send(':x: There is nothing playing that I could skip for you.');
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							if (!serverQueue) return message.channel.send(':x: There is nothing playing that I could skip for you.');
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		if (!serverQueue.playing) return message.channel.send(':x: There is nothing playing that I could skip for you.');
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							if (!serverQueue.playing) return message.channel.send(':x: There is nothing playing that I could skip for you.');
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		if (message.author.id !== client.config.dev) {
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							if (message.author.id !== client.config.devId) {
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			if (voiceChannel !== serverQueue.voiceChannel) return message.channel.send(':x: I\'m sorry but you need to be in the same voice channel as Musix to skip the song!');
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								if (voiceChannel !== serverQueue.voiceChannel) return message.channel.send(':x: I\'m sorry but you need to be in the same voice channel as Musix to skip the song!');
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			if (client.global.db.guilds[message.guild.id].permissions === true) {
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								if (client.global.db.guilds[message.guild.id].permissions === true) {
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				if (!message.member.roles.has(client.global.db.guilds[message.guild.id].djrole) && !permissions.has('MANAGE_MESSAGES')) {
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									if (!message.member.roles.has(client.global.db.guilds[message.guild.id].djrole) && !permissions.has('MANAGE_MESSAGES')) {
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@@ -10,7 +10,7 @@ module.exports = {
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		const permissions = message.channel.permissionsFor(message.author);
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							const permissions = message.channel.permissionsFor(message.author);
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		if (!serverQueue) return message.channel.send(':x: There is nothing playing that I could stop for you.');
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							if (!serverQueue) return message.channel.send(':x: There is nothing playing that I could stop for you.');
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		if (!serverQueue.playing) return message.channel.send(':x: There is nothing playing that I could stop for you.');
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							if (!serverQueue.playing) return message.channel.send(':x: There is nothing playing that I could stop for you.');
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		if (message.author.id !== client.config.dev) {
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							if (message.author.id !== client.config.devId) {
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			if (voiceChannel !== serverQueue.voiceChannel) return message.channel.send(':x: I\'m sorry but you need to be in the same voice channel as Musix to stop the music!');
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								if (voiceChannel !== serverQueue.voiceChannel) return message.channel.send(':x: I\'m sorry but you need to be in the same voice channel as Musix to stop the music!');
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			if (client.global.db.guilds[message.guild.id].permissions === true) {
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								if (client.global.db.guilds[message.guild.id].permissions === true) {
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				if (client.global.db.guilds[message.guild.id].dj) {
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									if (client.global.db.guilds[message.guild.id].dj) {
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@@ -12,7 +12,7 @@ module.exports = {
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		if (!serverQueue.playing) return message.channel.send(':x: There is nothing playing.');
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							if (!serverQueue.playing) return message.channel.send(':x: There is nothing playing.');
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		if (!args[1]) return message.channel.send(`:loud_sound: The current volume is: **${serverQueue.volume}**`);
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							if (!args[1]) return message.channel.send(`:loud_sound: The current volume is: **${serverQueue.volume}**`);
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		const volume = parseFloat(args[1]);
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							const volume = parseFloat(args[1]);
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		if (message.author.id !== client.config.dev) {
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							if (message.author.id !== client.config.devId) {
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			if (!voiceChannel) return message.channel.send(':x: I\'m sorry but you need to be in a voice channel to change the volume!');
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								if (!voiceChannel) return message.channel.send(':x: I\'m sorry but you need to be in a voice channel to change the volume!');
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			if (client.global.db.guilds[message.guild.id].permissions === true) {
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								if (client.global.db.guilds[message.guild.id].permissions === true) {
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				if (client.global.db.guilds[message.guild.id].dj) {
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									if (client.global.db.guilds[message.guild.id].dj) {
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