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MatteZ02
2019-05-30 12:06:47 +03:00
parent cbdffcf19c
commit 5eb0264906
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node_modules/when/lib/Promise.js generated vendored Normal file
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/** @license MIT License (c) copyright 2010-2014 original author or authors */
/** @author Brian Cavalier */
/** @author John Hann */
(function(define) { 'use strict';
define(function (require) {
var makePromise = require('./makePromise');
var Scheduler = require('./Scheduler');
var async = require('./env').asap;
return makePromise({
scheduler: new Scheduler(async)
});
});
})(typeof define === 'function' && define.amd ? define : function (factory) { module.exports = factory(require); });

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node_modules/when/lib/Scheduler.js generated vendored Normal file
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/** @license MIT License (c) copyright 2010-2014 original author or authors */
/** @author Brian Cavalier */
/** @author John Hann */
(function(define) { 'use strict';
define(function() {
// Credit to Twisol (https://github.com/Twisol) for suggesting
// this type of extensible queue + trampoline approach for next-tick conflation.
/**
* Async task scheduler
* @param {function} async function to schedule a single async function
* @constructor
*/
function Scheduler(async) {
this._async = async;
this._running = false;
this._queue = this;
this._queueLen = 0;
this._afterQueue = {};
this._afterQueueLen = 0;
var self = this;
this.drain = function() {
self._drain();
};
}
/**
* Enqueue a task
* @param {{ run:function }} task
*/
Scheduler.prototype.enqueue = function(task) {
this._queue[this._queueLen++] = task;
this.run();
};
/**
* Enqueue a task to run after the main task queue
* @param {{ run:function }} task
*/
Scheduler.prototype.afterQueue = function(task) {
this._afterQueue[this._afterQueueLen++] = task;
this.run();
};
Scheduler.prototype.run = function() {
if (!this._running) {
this._running = true;
this._async(this.drain);
}
};
/**
* Drain the handler queue entirely, and then the after queue
*/
Scheduler.prototype._drain = function() {
var i = 0;
for (; i < this._queueLen; ++i) {
this._queue[i].run();
this._queue[i] = void 0;
}
this._queueLen = 0;
this._running = false;
for (i = 0; i < this._afterQueueLen; ++i) {
this._afterQueue[i].run();
this._afterQueue[i] = void 0;
}
this._afterQueueLen = 0;
};
return Scheduler;
});
}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));

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node_modules/when/lib/TimeoutError.js generated vendored Normal file
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/** @license MIT License (c) copyright 2010-2014 original author or authors */
/** @author Brian Cavalier */
/** @author John Hann */
(function(define) { 'use strict';
define(function() {
/**
* Custom error type for promises rejected by promise.timeout
* @param {string} message
* @constructor
*/
function TimeoutError (message) {
Error.call(this);
this.message = message;
this.name = TimeoutError.name;
if (typeof Error.captureStackTrace === 'function') {
Error.captureStackTrace(this, TimeoutError);
}
}
TimeoutError.prototype = Object.create(Error.prototype);
TimeoutError.prototype.constructor = TimeoutError;
return TimeoutError;
});
}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));

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node_modules/when/lib/apply.js generated vendored Normal file
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/** @license MIT License (c) copyright 2010-2014 original author or authors */
/** @author Brian Cavalier */
/** @author John Hann */
(function(define) { 'use strict';
define(function() {
makeApply.tryCatchResolve = tryCatchResolve;
return makeApply;
function makeApply(Promise, call) {
if(arguments.length < 2) {
call = tryCatchResolve;
}
return apply;
function apply(f, thisArg, args) {
var p = Promise._defer();
var l = args.length;
var params = new Array(l);
callAndResolve({ f:f, thisArg:thisArg, args:args, params:params, i:l-1, call:call }, p._handler);
return p;
}
function callAndResolve(c, h) {
if(c.i < 0) {
return call(c.f, c.thisArg, c.params, h);
}
var handler = Promise._handler(c.args[c.i]);
handler.fold(callAndResolveNext, c, void 0, h);
}
function callAndResolveNext(c, x, h) {
c.params[c.i] = x;
c.i -= 1;
callAndResolve(c, h);
}
}
function tryCatchResolve(f, thisArg, args, resolver) {
try {
resolver.resolve(f.apply(thisArg, args));
} catch(e) {
resolver.reject(e);
}
}
});
}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));

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node_modules/when/lib/decorators/array.js generated vendored Normal file
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/** @license MIT License (c) copyright 2010-2014 original author or authors */
/** @author Brian Cavalier */
/** @author John Hann */
(function(define) { 'use strict';
define(function(require) {
var state = require('../state');
var applier = require('../apply');
return function array(Promise) {
var applyFold = applier(Promise);
var toPromise = Promise.resolve;
var all = Promise.all;
var ar = Array.prototype.reduce;
var arr = Array.prototype.reduceRight;
var slice = Array.prototype.slice;
// Additional array combinators
Promise.any = any;
Promise.some = some;
Promise.settle = settle;
Promise.map = map;
Promise.filter = filter;
Promise.reduce = reduce;
Promise.reduceRight = reduceRight;
/**
* When this promise fulfills with an array, do
* onFulfilled.apply(void 0, array)
* @param {function} onFulfilled function to apply
* @returns {Promise} promise for the result of applying onFulfilled
*/
Promise.prototype.spread = function(onFulfilled) {
return this.then(all).then(function(array) {
return onFulfilled.apply(this, array);
});
};
return Promise;
/**
* One-winner competitive race.
* Return a promise that will fulfill when one of the promises
* in the input array fulfills, or will reject when all promises
* have rejected.
* @param {array} promises
* @returns {Promise} promise for the first fulfilled value
*/
function any(promises) {
var p = Promise._defer();
var resolver = p._handler;
var l = promises.length>>>0;
var pending = l;
var errors = [];
for (var h, x, i = 0; i < l; ++i) {
x = promises[i];
if(x === void 0 && !(i in promises)) {
--pending;
continue;
}
h = Promise._handler(x);
if(h.state() > 0) {
resolver.become(h);
Promise._visitRemaining(promises, i, h);
break;
} else {
h.visit(resolver, handleFulfill, handleReject);
}
}
if(pending === 0) {
resolver.reject(new RangeError('any(): array must not be empty'));
}
return p;
function handleFulfill(x) {
/*jshint validthis:true*/
errors = null;
this.resolve(x); // this === resolver
}
function handleReject(e) {
/*jshint validthis:true*/
if(this.resolved) { // this === resolver
return;
}
errors.push(e);
if(--pending === 0) {
this.reject(errors);
}
}
}
/**
* N-winner competitive race
* Return a promise that will fulfill when n input promises have
* fulfilled, or will reject when it becomes impossible for n
* input promises to fulfill (ie when promises.length - n + 1
* have rejected)
* @param {array} promises
* @param {number} n
* @returns {Promise} promise for the earliest n fulfillment values
*
* @deprecated
*/
function some(promises, n) {
/*jshint maxcomplexity:7*/
var p = Promise._defer();
var resolver = p._handler;
var results = [];
var errors = [];
var l = promises.length>>>0;
var nFulfill = 0;
var nReject;
var x, i; // reused in both for() loops
// First pass: count actual array items
for(i=0; i<l; ++i) {
x = promises[i];
if(x === void 0 && !(i in promises)) {
continue;
}
++nFulfill;
}
// Compute actual goals
n = Math.max(n, 0);
nReject = (nFulfill - n + 1);
nFulfill = Math.min(n, nFulfill);
if(n > nFulfill) {
resolver.reject(new RangeError('some(): array must contain at least '
+ n + ' item(s), but had ' + nFulfill));
} else if(nFulfill === 0) {
resolver.resolve(results);
}
// Second pass: observe each array item, make progress toward goals
for(i=0; i<l; ++i) {
x = promises[i];
if(x === void 0 && !(i in promises)) {
continue;
}
Promise._handler(x).visit(resolver, fulfill, reject, resolver.notify);
}
return p;
function fulfill(x) {
/*jshint validthis:true*/
if(this.resolved) { // this === resolver
return;
}
results.push(x);
if(--nFulfill === 0) {
errors = null;
this.resolve(results);
}
}
function reject(e) {
/*jshint validthis:true*/
if(this.resolved) { // this === resolver
return;
}
errors.push(e);
if(--nReject === 0) {
results = null;
this.reject(errors);
}
}
}
/**
* Apply f to the value of each promise in a list of promises
* and return a new list containing the results.
* @param {array} promises
* @param {function(x:*, index:Number):*} f mapping function
* @returns {Promise}
*/
function map(promises, f) {
return Promise._traverse(f, promises);
}
/**
* Filter the provided array of promises using the provided predicate. Input may
* contain promises and values
* @param {Array} promises array of promises and values
* @param {function(x:*, index:Number):boolean} predicate filtering predicate.
* Must return truthy (or promise for truthy) for items to retain.
* @returns {Promise} promise that will fulfill with an array containing all items
* for which predicate returned truthy.
*/
function filter(promises, predicate) {
var a = slice.call(promises);
return Promise._traverse(predicate, a).then(function(keep) {
return filterSync(a, keep);
});
}
function filterSync(promises, keep) {
// Safe because we know all promises have fulfilled if we've made it this far
var l = keep.length;
var filtered = new Array(l);
for(var i=0, j=0; i<l; ++i) {
if(keep[i]) {
filtered[j++] = Promise._handler(promises[i]).value;
}
}
filtered.length = j;
return filtered;
}
/**
* Return a promise that will always fulfill with an array containing
* the outcome states of all input promises. The returned promise
* will never reject.
* @param {Array} promises
* @returns {Promise} promise for array of settled state descriptors
*/
function settle(promises) {
return all(promises.map(settleOne));
}
function settleOne(p) {
// Optimize the case where we get an already-resolved when.js promise
// by extracting its state:
var handler;
if (p instanceof Promise) {
// This is our own Promise type and we can reach its handler internals:
handler = p._handler.join();
}
if((handler && handler.state() === 0) || !handler) {
// Either still pending, or not a Promise at all:
return toPromise(p).then(state.fulfilled, state.rejected);
}
// The promise is our own, but it is already resolved. Take a shortcut.
// Since we're not actually handling the resolution, we need to disable
// rejection reporting.
handler._unreport();
return state.inspect(handler);
}
/**
* Traditional reduce function, similar to `Array.prototype.reduce()`, but
* input may contain promises and/or values, and reduceFunc
* may return either a value or a promise, *and* initialValue may
* be a promise for the starting value.
* @param {Array|Promise} promises array or promise for an array of anything,
* may contain a mix of promises and values.
* @param {function(accumulated:*, x:*, index:Number):*} f reduce function
* @returns {Promise} that will resolve to the final reduced value
*/
function reduce(promises, f /*, initialValue */) {
return arguments.length > 2 ? ar.call(promises, liftCombine(f), arguments[2])
: ar.call(promises, liftCombine(f));
}
/**
* Traditional reduce function, similar to `Array.prototype.reduceRight()`, but
* input may contain promises and/or values, and reduceFunc
* may return either a value or a promise, *and* initialValue may
* be a promise for the starting value.
* @param {Array|Promise} promises array or promise for an array of anything,
* may contain a mix of promises and values.
* @param {function(accumulated:*, x:*, index:Number):*} f reduce function
* @returns {Promise} that will resolve to the final reduced value
*/
function reduceRight(promises, f /*, initialValue */) {
return arguments.length > 2 ? arr.call(promises, liftCombine(f), arguments[2])
: arr.call(promises, liftCombine(f));
}
function liftCombine(f) {
return function(z, x, i) {
return applyFold(f, void 0, [z,x,i]);
};
}
};
});
}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(require); }));

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/** @license MIT License (c) copyright 2010-2014 original author or authors */
/** @author Brian Cavalier */
/** @author John Hann */
(function(define) { 'use strict';
define(function() {
return function flow(Promise) {
var resolve = Promise.resolve;
var reject = Promise.reject;
var origCatch = Promise.prototype['catch'];
/**
* Handle the ultimate fulfillment value or rejection reason, and assume
* responsibility for all errors. If an error propagates out of result
* or handleFatalError, it will be rethrown to the host, resulting in a
* loud stack track on most platforms and a crash on some.
* @param {function?} onResult
* @param {function?} onError
* @returns {undefined}
*/
Promise.prototype.done = function(onResult, onError) {
this._handler.visit(this._handler.receiver, onResult, onError);
};
/**
* Add Error-type and predicate matching to catch. Examples:
* promise.catch(TypeError, handleTypeError)
* .catch(predicate, handleMatchedErrors)
* .catch(handleRemainingErrors)
* @param onRejected
* @returns {*}
*/
Promise.prototype['catch'] = Promise.prototype.otherwise = function(onRejected) {
if (arguments.length < 2) {
return origCatch.call(this, onRejected);
}
if(typeof onRejected !== 'function') {
return this.ensure(rejectInvalidPredicate);
}
return origCatch.call(this, createCatchFilter(arguments[1], onRejected));
};
/**
* Wraps the provided catch handler, so that it will only be called
* if the predicate evaluates truthy
* @param {?function} handler
* @param {function} predicate
* @returns {function} conditional catch handler
*/
function createCatchFilter(handler, predicate) {
return function(e) {
return evaluatePredicate(e, predicate)
? handler.call(this, e)
: reject(e);
};
}
/**
* Ensures that onFulfilledOrRejected will be called regardless of whether
* this promise is fulfilled or rejected. onFulfilledOrRejected WILL NOT
* receive the promises' value or reason. Any returned value will be disregarded.
* onFulfilledOrRejected may throw or return a rejected promise to signal
* an additional error.
* @param {function} handler handler to be called regardless of
* fulfillment or rejection
* @returns {Promise}
*/
Promise.prototype['finally'] = Promise.prototype.ensure = function(handler) {
if(typeof handler !== 'function') {
return this;
}
return this.then(function(x) {
return runSideEffect(handler, this, identity, x);
}, function(e) {
return runSideEffect(handler, this, reject, e);
});
};
function runSideEffect (handler, thisArg, propagate, value) {
var result = handler.call(thisArg);
return maybeThenable(result)
? propagateValue(result, propagate, value)
: propagate(value);
}
function propagateValue (result, propagate, x) {
return resolve(result).then(function () {
return propagate(x);
});
}
/**
* Recover from a failure by returning a defaultValue. If defaultValue
* is a promise, it's fulfillment value will be used. If defaultValue is
* a promise that rejects, the returned promise will reject with the
* same reason.
* @param {*} defaultValue
* @returns {Promise} new promise
*/
Promise.prototype['else'] = Promise.prototype.orElse = function(defaultValue) {
return this.then(void 0, function() {
return defaultValue;
});
};
/**
* Shortcut for .then(function() { return value; })
* @param {*} value
* @return {Promise} a promise that:
* - is fulfilled if value is not a promise, or
* - if value is a promise, will fulfill with its value, or reject
* with its reason.
*/
Promise.prototype['yield'] = function(value) {
return this.then(function() {
return value;
});
};
/**
* Runs a side effect when this promise fulfills, without changing the
* fulfillment value.
* @param {function} onFulfilledSideEffect
* @returns {Promise}
*/
Promise.prototype.tap = function(onFulfilledSideEffect) {
return this.then(onFulfilledSideEffect)['yield'](this);
};
return Promise;
};
function rejectInvalidPredicate() {
throw new TypeError('catch predicate must be a function');
}
function evaluatePredicate(e, predicate) {
return isError(predicate) ? e instanceof predicate : predicate(e);
}
function isError(predicate) {
return predicate === Error
|| (predicate != null && predicate.prototype instanceof Error);
}
function maybeThenable(x) {
return (typeof x === 'object' || typeof x === 'function') && x !== null;
}
function identity(x) {
return x;
}
});
}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));

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/** @license MIT License (c) copyright 2010-2014 original author or authors */
/** @author Brian Cavalier */
/** @author John Hann */
/** @author Jeff Escalante */
(function(define) { 'use strict';
define(function() {
return function fold(Promise) {
Promise.prototype.fold = function(f, z) {
var promise = this._beget();
this._handler.fold(function(z, x, to) {
Promise._handler(z).fold(function(x, z, to) {
to.resolve(f.call(this, z, x));
}, x, this, to);
}, z, promise._handler.receiver, promise._handler);
return promise;
};
return Promise;
};
});
}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));

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/** @license MIT License (c) copyright 2010-2014 original author or authors */
/** @author Brian Cavalier */
/** @author John Hann */
(function(define) { 'use strict';
define(function(require) {
var inspect = require('../state').inspect;
return function inspection(Promise) {
Promise.prototype.inspect = function() {
return inspect(Promise._handler(this));
};
return Promise;
};
});
}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(require); }));

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/** @license MIT License (c) copyright 2010-2014 original author or authors */
/** @author Brian Cavalier */
/** @author John Hann */
(function(define) { 'use strict';
define(function() {
return function generate(Promise) {
var resolve = Promise.resolve;
Promise.iterate = iterate;
Promise.unfold = unfold;
return Promise;
/**
* @deprecated Use github.com/cujojs/most streams and most.iterate
* Generate a (potentially infinite) stream of promised values:
* x, f(x), f(f(x)), etc. until condition(x) returns true
* @param {function} f function to generate a new x from the previous x
* @param {function} condition function that, given the current x, returns
* truthy when the iterate should stop
* @param {function} handler function to handle the value produced by f
* @param {*|Promise} x starting value, may be a promise
* @return {Promise} the result of the last call to f before
* condition returns true
*/
function iterate(f, condition, handler, x) {
return unfold(function(x) {
return [x, f(x)];
}, condition, handler, x);
}
/**
* @deprecated Use github.com/cujojs/most streams and most.unfold
* Generate a (potentially infinite) stream of promised values
* by applying handler(generator(seed)) iteratively until
* condition(seed) returns true.
* @param {function} unspool function that generates a [value, newSeed]
* given a seed.
* @param {function} condition function that, given the current seed, returns
* truthy when the unfold should stop
* @param {function} handler function to handle the value produced by unspool
* @param x {*|Promise} starting value, may be a promise
* @return {Promise} the result of the last value produced by unspool before
* condition returns true
*/
function unfold(unspool, condition, handler, x) {
return resolve(x).then(function(seed) {
return resolve(condition(seed)).then(function(done) {
return done ? seed : resolve(unspool(seed)).spread(next);
});
});
function next(item, newSeed) {
return resolve(handler(item)).then(function() {
return unfold(unspool, condition, handler, newSeed);
});
}
}
};
});
}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));

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/** @license MIT License (c) copyright 2010-2014 original author or authors */
/** @author Brian Cavalier */
/** @author John Hann */
(function(define) { 'use strict';
define(function() {
return function progress(Promise) {
/**
* @deprecated
* Register a progress handler for this promise
* @param {function} onProgress
* @returns {Promise}
*/
Promise.prototype.progress = function(onProgress) {
return this.then(void 0, void 0, onProgress);
};
return Promise;
};
});
}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));

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/** @license MIT License (c) copyright 2010-2014 original author or authors */
/** @author Brian Cavalier */
/** @author John Hann */
(function(define) { 'use strict';
define(function(require) {
var env = require('../env');
var TimeoutError = require('../TimeoutError');
function setTimeout(f, ms, x, y) {
return env.setTimer(function() {
f(x, y, ms);
}, ms);
}
return function timed(Promise) {
/**
* Return a new promise whose fulfillment value is revealed only
* after ms milliseconds
* @param {number} ms milliseconds
* @returns {Promise}
*/
Promise.prototype.delay = function(ms) {
var p = this._beget();
this._handler.fold(handleDelay, ms, void 0, p._handler);
return p;
};
function handleDelay(ms, x, h) {
setTimeout(resolveDelay, ms, x, h);
}
function resolveDelay(x, h) {
h.resolve(x);
}
/**
* Return a new promise that rejects after ms milliseconds unless
* this promise fulfills earlier, in which case the returned promise
* fulfills with the same value.
* @param {number} ms milliseconds
* @param {Error|*=} reason optional rejection reason to use, defaults
* to a TimeoutError if not provided
* @returns {Promise}
*/
Promise.prototype.timeout = function(ms, reason) {
var p = this._beget();
var h = p._handler;
var t = setTimeout(onTimeout, ms, reason, p._handler);
this._handler.visit(h,
function onFulfill(x) {
env.clearTimer(t);
this.resolve(x); // this = h
},
function onReject(x) {
env.clearTimer(t);
this.reject(x); // this = h
},
h.notify);
return p;
};
function onTimeout(reason, h, ms) {
var e = typeof reason === 'undefined'
? new TimeoutError('timed out after ' + ms + 'ms')
: reason;
h.reject(e);
}
return Promise;
};
});
}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(require); }));

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/** @license MIT License (c) copyright 2010-2014 original author or authors */
/** @author Brian Cavalier */
/** @author John Hann */
(function(define) { 'use strict';
define(function(require) {
var setTimer = require('../env').setTimer;
var format = require('../format');
return function unhandledRejection(Promise) {
var logError = noop;
var logInfo = noop;
var localConsole;
if(typeof console !== 'undefined') {
// Alias console to prevent things like uglify's drop_console option from
// removing console.log/error. Unhandled rejections fall into the same
// category as uncaught exceptions, and build tools shouldn't silence them.
localConsole = console;
logError = typeof localConsole.error !== 'undefined'
? function (e) { localConsole.error(e); }
: function (e) { localConsole.log(e); };
logInfo = typeof localConsole.info !== 'undefined'
? function (e) { localConsole.info(e); }
: function (e) { localConsole.log(e); };
}
Promise.onPotentiallyUnhandledRejection = function(rejection) {
enqueue(report, rejection);
};
Promise.onPotentiallyUnhandledRejectionHandled = function(rejection) {
enqueue(unreport, rejection);
};
Promise.onFatalRejection = function(rejection) {
enqueue(throwit, rejection.value);
};
var tasks = [];
var reported = [];
var running = null;
function report(r) {
if(!r.handled) {
reported.push(r);
logError('Potentially unhandled rejection [' + r.id + '] ' + format.formatError(r.value));
}
}
function unreport(r) {
var i = reported.indexOf(r);
if(i >= 0) {
reported.splice(i, 1);
logInfo('Handled previous rejection [' + r.id + '] ' + format.formatObject(r.value));
}
}
function enqueue(f, x) {
tasks.push(f, x);
if(running === null) {
running = setTimer(flush, 0);
}
}
function flush() {
running = null;
while(tasks.length > 0) {
tasks.shift()(tasks.shift());
}
}
return Promise;
};
function throwit(e) {
throw e;
}
function noop() {}
});
}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(require); }));

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/** @license MIT License (c) copyright 2010-2014 original author or authors */
/** @author Brian Cavalier */
/** @author John Hann */
(function(define) { 'use strict';
define(function() {
return function addWith(Promise) {
/**
* Returns a promise whose handlers will be called with `this` set to
* the supplied receiver. Subsequent promises derived from the
* returned promise will also have their handlers called with receiver
* as `this`. Calling `with` with undefined or no arguments will return
* a promise whose handlers will again be called in the usual Promises/A+
* way (no `this`) thus safely undoing any previous `with` in the
* promise chain.
*
* WARNING: Promises returned from `with`/`withThis` are NOT Promises/A+
* compliant, specifically violating 2.2.5 (http://promisesaplus.com/#point-41)
*
* @param {object} receiver `this` value for all handlers attached to
* the returned promise.
* @returns {Promise}
*/
Promise.prototype['with'] = Promise.prototype.withThis = function(receiver) {
var p = this._beget();
var child = p._handler;
child.receiver = receiver;
this._handler.chain(child, receiver);
return p;
};
return Promise;
};
});
}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));

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/** @license MIT License (c) copyright 2010-2014 original author or authors */
/** @author Brian Cavalier */
/** @author John Hann */
/*global process,document,setTimeout,clearTimeout,MutationObserver,WebKitMutationObserver*/
(function(define) { 'use strict';
define(function(require) {
/*jshint maxcomplexity:6*/
// Sniff "best" async scheduling option
// Prefer process.nextTick or MutationObserver, then check for
// setTimeout, and finally vertx, since its the only env that doesn't
// have setTimeout
var MutationObs;
var capturedSetTimeout = typeof setTimeout !== 'undefined' && setTimeout;
// Default env
var setTimer = function(f, ms) { return setTimeout(f, ms); };
var clearTimer = function(t) { return clearTimeout(t); };
var asap = function (f) { return capturedSetTimeout(f, 0); };
// Detect specific env
if (isNode()) { // Node
asap = function (f) { return process.nextTick(f); };
} else if (MutationObs = hasMutationObserver()) { // Modern browser
asap = initMutationObserver(MutationObs);
} else if (!capturedSetTimeout) { // vert.x
var vertxRequire = require;
var vertx = vertxRequire('vertx');
setTimer = function (f, ms) { return vertx.setTimer(ms, f); };
clearTimer = vertx.cancelTimer;
asap = vertx.runOnLoop || vertx.runOnContext;
}
return {
setTimer: setTimer,
clearTimer: clearTimer,
asap: asap
};
function isNode () {
return typeof process !== 'undefined' &&
Object.prototype.toString.call(process) === '[object process]';
}
function hasMutationObserver () {
return (typeof MutationObserver !== 'undefined' && MutationObserver) ||
(typeof WebKitMutationObserver !== 'undefined' && WebKitMutationObserver);
}
function initMutationObserver(MutationObserver) {
var scheduled;
var node = document.createTextNode('');
var o = new MutationObserver(run);
o.observe(node, { characterData: true });
function run() {
var f = scheduled;
scheduled = void 0;
f();
}
var i = 0;
return function (f) {
scheduled = f;
node.data = (i ^= 1);
};
}
});
}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(require); }));

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/** @license MIT License (c) copyright 2010-2014 original author or authors */
/** @author Brian Cavalier */
/** @author John Hann */
(function(define) { 'use strict';
define(function() {
return {
formatError: formatError,
formatObject: formatObject,
tryStringify: tryStringify
};
/**
* Format an error into a string. If e is an Error and has a stack property,
* it's returned. Otherwise, e is formatted using formatObject, with a
* warning added about e not being a proper Error.
* @param {*} e
* @returns {String} formatted string, suitable for output to developers
*/
function formatError(e) {
var s = typeof e === 'object' && e !== null && (e.stack || e.message) ? e.stack || e.message : formatObject(e);
return e instanceof Error ? s : s + ' (WARNING: non-Error used)';
}
/**
* Format an object, detecting "plain" objects and running them through
* JSON.stringify if possible.
* @param {Object} o
* @returns {string}
*/
function formatObject(o) {
var s = String(o);
if(s === '[object Object]' && typeof JSON !== 'undefined') {
s = tryStringify(o, s);
}
return s;
}
/**
* Try to return the result of JSON.stringify(x). If that fails, return
* defaultValue
* @param {*} x
* @param {*} defaultValue
* @returns {String|*} JSON.stringify(x) or defaultValue
*/
function tryStringify(x, defaultValue) {
try {
return JSON.stringify(x);
} catch(e) {
return defaultValue;
}
}
});
}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));

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/** @license MIT License (c) copyright 2010-2014 original author or authors */
/** @author Brian Cavalier */
/** @author John Hann */
(function(define) { 'use strict';
define(function() {
return function liftAll(liftOne, combine, dst, src) {
if(typeof combine === 'undefined') {
combine = defaultCombine;
}
return Object.keys(src).reduce(function(dst, key) {
var f = src[key];
return typeof f === 'function' ? combine(dst, liftOne(f), key) : dst;
}, typeof dst === 'undefined' ? defaultDst(src) : dst);
};
function defaultCombine(o, f, k) {
o[k] = f;
return o;
}
function defaultDst(src) {
return typeof src === 'function' ? src.bind() : Object.create(src);
}
});
}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));

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/** @license MIT License (c) copyright 2010-2014 original author or authors */
/** @author Brian Cavalier */
/** @author John Hann */
(function(define) { 'use strict';
define(function() {
return function makePromise(environment) {
var tasks = environment.scheduler;
var emitRejection = initEmitRejection();
var objectCreate = Object.create ||
function(proto) {
function Child() {}
Child.prototype = proto;
return new Child();
};
/**
* Create a promise whose fate is determined by resolver
* @constructor
* @returns {Promise} promise
* @name Promise
*/
function Promise(resolver, handler) {
this._handler = resolver === Handler ? handler : init(resolver);
}
/**
* Run the supplied resolver
* @param resolver
* @returns {Pending}
*/
function init(resolver) {
var handler = new Pending();
try {
resolver(promiseResolve, promiseReject, promiseNotify);
} catch (e) {
promiseReject(e);
}
return handler;
/**
* Transition from pre-resolution state to post-resolution state, notifying
* all listeners of the ultimate fulfillment or rejection
* @param {*} x resolution value
*/
function promiseResolve (x) {
handler.resolve(x);
}
/**
* Reject this promise with reason, which will be used verbatim
* @param {Error|*} reason rejection reason, strongly suggested
* to be an Error type
*/
function promiseReject (reason) {
handler.reject(reason);
}
/**
* @deprecated
* Issue a progress event, notifying all progress listeners
* @param {*} x progress event payload to pass to all listeners
*/
function promiseNotify (x) {
handler.notify(x);
}
}
// Creation
Promise.resolve = resolve;
Promise.reject = reject;
Promise.never = never;
Promise._defer = defer;
Promise._handler = getHandler;
/**
* Returns a trusted promise. If x is already a trusted promise, it is
* returned, otherwise returns a new trusted Promise which follows x.
* @param {*} x
* @return {Promise} promise
*/
function resolve(x) {
return isPromise(x) ? x
: new Promise(Handler, new Async(getHandler(x)));
}
/**
* Return a reject promise with x as its reason (x is used verbatim)
* @param {*} x
* @returns {Promise} rejected promise
*/
function reject(x) {
return new Promise(Handler, new Async(new Rejected(x)));
}
/**
* Return a promise that remains pending forever
* @returns {Promise} forever-pending promise.
*/
function never() {
return foreverPendingPromise; // Should be frozen
}
/**
* Creates an internal {promise, resolver} pair
* @private
* @returns {Promise}
*/
function defer() {
return new Promise(Handler, new Pending());
}
// Transformation and flow control
/**
* Transform this promise's fulfillment value, returning a new Promise
* for the transformed result. If the promise cannot be fulfilled, onRejected
* is called with the reason. onProgress *may* be called with updates toward
* this promise's fulfillment.
* @param {function=} onFulfilled fulfillment handler
* @param {function=} onRejected rejection handler
* @param {function=} onProgress @deprecated progress handler
* @return {Promise} new promise
*/
Promise.prototype.then = function(onFulfilled, onRejected, onProgress) {
var parent = this._handler;
var state = parent.join().state();
if ((typeof onFulfilled !== 'function' && state > 0) ||
(typeof onRejected !== 'function' && state < 0)) {
// Short circuit: value will not change, simply share handler
return new this.constructor(Handler, parent);
}
var p = this._beget();
var child = p._handler;
parent.chain(child, parent.receiver, onFulfilled, onRejected, onProgress);
return p;
};
/**
* If this promise cannot be fulfilled due to an error, call onRejected to
* handle the error. Shortcut for .then(undefined, onRejected)
* @param {function?} onRejected
* @return {Promise}
*/
Promise.prototype['catch'] = function(onRejected) {
return this.then(void 0, onRejected);
};
/**
* Creates a new, pending promise of the same type as this promise
* @private
* @returns {Promise}
*/
Promise.prototype._beget = function() {
return begetFrom(this._handler, this.constructor);
};
function begetFrom(parent, Promise) {
var child = new Pending(parent.receiver, parent.join().context);
return new Promise(Handler, child);
}
// Array combinators
Promise.all = all;
Promise.race = race;
Promise._traverse = traverse;
/**
* Return a promise that will fulfill when all promises in the
* input array have fulfilled, or will reject when one of the
* promises rejects.
* @param {array} promises array of promises
* @returns {Promise} promise for array of fulfillment values
*/
function all(promises) {
return traverseWith(snd, null, promises);
}
/**
* Array<Promise<X>> -> Promise<Array<f(X)>>
* @private
* @param {function} f function to apply to each promise's value
* @param {Array} promises array of promises
* @returns {Promise} promise for transformed values
*/
function traverse(f, promises) {
return traverseWith(tryCatch2, f, promises);
}
function traverseWith(tryMap, f, promises) {
var handler = typeof f === 'function' ? mapAt : settleAt;
var resolver = new Pending();
var pending = promises.length >>> 0;
var results = new Array(pending);
for (var i = 0, x; i < promises.length && !resolver.resolved; ++i) {
x = promises[i];
if (x === void 0 && !(i in promises)) {
--pending;
continue;
}
traverseAt(promises, handler, i, x, resolver);
}
if(pending === 0) {
resolver.become(new Fulfilled(results));
}
return new Promise(Handler, resolver);
function mapAt(i, x, resolver) {
if(!resolver.resolved) {
traverseAt(promises, settleAt, i, tryMap(f, x, i), resolver);
}
}
function settleAt(i, x, resolver) {
results[i] = x;
if(--pending === 0) {
resolver.become(new Fulfilled(results));
}
}
}
function traverseAt(promises, handler, i, x, resolver) {
if (maybeThenable(x)) {
var h = getHandlerMaybeThenable(x);
var s = h.state();
if (s === 0) {
h.fold(handler, i, void 0, resolver);
} else if (s > 0) {
handler(i, h.value, resolver);
} else {
resolver.become(h);
visitRemaining(promises, i+1, h);
}
} else {
handler(i, x, resolver);
}
}
Promise._visitRemaining = visitRemaining;
function visitRemaining(promises, start, handler) {
for(var i=start; i<promises.length; ++i) {
markAsHandled(getHandler(promises[i]), handler);
}
}
function markAsHandled(h, handler) {
if(h === handler) {
return;
}
var s = h.state();
if(s === 0) {
h.visit(h, void 0, h._unreport);
} else if(s < 0) {
h._unreport();
}
}
/**
* Fulfill-reject competitive race. Return a promise that will settle
* to the same state as the earliest input promise to settle.
*
* WARNING: The ES6 Promise spec requires that race()ing an empty array
* must return a promise that is pending forever. This implementation
* returns a singleton forever-pending promise, the same singleton that is
* returned by Promise.never(), thus can be checked with ===
*
* @param {array} promises array of promises to race
* @returns {Promise} if input is non-empty, a promise that will settle
* to the same outcome as the earliest input promise to settle. if empty
* is empty, returns a promise that will never settle.
*/
function race(promises) {
if(typeof promises !== 'object' || promises === null) {
return reject(new TypeError('non-iterable passed to race()'));
}
// Sigh, race([]) is untestable unless we return *something*
// that is recognizable without calling .then() on it.
return promises.length === 0 ? never()
: promises.length === 1 ? resolve(promises[0])
: runRace(promises);
}
function runRace(promises) {
var resolver = new Pending();
var i, x, h;
for(i=0; i<promises.length; ++i) {
x = promises[i];
if (x === void 0 && !(i in promises)) {
continue;
}
h = getHandler(x);
if(h.state() !== 0) {
resolver.become(h);
visitRemaining(promises, i+1, h);
break;
} else {
h.visit(resolver, resolver.resolve, resolver.reject);
}
}
return new Promise(Handler, resolver);
}
// Promise internals
// Below this, everything is @private
/**
* Get an appropriate handler for x, without checking for cycles
* @param {*} x
* @returns {object} handler
*/
function getHandler(x) {
if(isPromise(x)) {
return x._handler.join();
}
return maybeThenable(x) ? getHandlerUntrusted(x) : new Fulfilled(x);
}
/**
* Get a handler for thenable x.
* NOTE: You must only call this if maybeThenable(x) == true
* @param {object|function|Promise} x
* @returns {object} handler
*/
function getHandlerMaybeThenable(x) {
return isPromise(x) ? x._handler.join() : getHandlerUntrusted(x);
}
/**
* Get a handler for potentially untrusted thenable x
* @param {*} x
* @returns {object} handler
*/
function getHandlerUntrusted(x) {
try {
var untrustedThen = x.then;
return typeof untrustedThen === 'function'
? new Thenable(untrustedThen, x)
: new Fulfilled(x);
} catch(e) {
return new Rejected(e);
}
}
/**
* Handler for a promise that is pending forever
* @constructor
*/
function Handler() {}
Handler.prototype.when
= Handler.prototype.become
= Handler.prototype.notify // deprecated
= Handler.prototype.fail
= Handler.prototype._unreport
= Handler.prototype._report
= noop;
Handler.prototype._state = 0;
Handler.prototype.state = function() {
return this._state;
};
/**
* Recursively collapse handler chain to find the handler
* nearest to the fully resolved value.
* @returns {object} handler nearest the fully resolved value
*/
Handler.prototype.join = function() {
var h = this;
while(h.handler !== void 0) {
h = h.handler;
}
return h;
};
Handler.prototype.chain = function(to, receiver, fulfilled, rejected, progress) {
this.when({
resolver: to,
receiver: receiver,
fulfilled: fulfilled,
rejected: rejected,
progress: progress
});
};
Handler.prototype.visit = function(receiver, fulfilled, rejected, progress) {
this.chain(failIfRejected, receiver, fulfilled, rejected, progress);
};
Handler.prototype.fold = function(f, z, c, to) {
this.when(new Fold(f, z, c, to));
};
/**
* Handler that invokes fail() on any handler it becomes
* @constructor
*/
function FailIfRejected() {}
inherit(Handler, FailIfRejected);
FailIfRejected.prototype.become = function(h) {
h.fail();
};
var failIfRejected = new FailIfRejected();
/**
* Handler that manages a queue of consumers waiting on a pending promise
* @constructor
*/
function Pending(receiver, inheritedContext) {
Promise.createContext(this, inheritedContext);
this.consumers = void 0;
this.receiver = receiver;
this.handler = void 0;
this.resolved = false;
}
inherit(Handler, Pending);
Pending.prototype._state = 0;
Pending.prototype.resolve = function(x) {
this.become(getHandler(x));
};
Pending.prototype.reject = function(x) {
if(this.resolved) {
return;
}
this.become(new Rejected(x));
};
Pending.prototype.join = function() {
if (!this.resolved) {
return this;
}
var h = this;
while (h.handler !== void 0) {
h = h.handler;
if (h === this) {
return this.handler = cycle();
}
}
return h;
};
Pending.prototype.run = function() {
var q = this.consumers;
var handler = this.handler;
this.handler = this.handler.join();
this.consumers = void 0;
for (var i = 0; i < q.length; ++i) {
handler.when(q[i]);
}
};
Pending.prototype.become = function(handler) {
if(this.resolved) {
return;
}
this.resolved = true;
this.handler = handler;
if(this.consumers !== void 0) {
tasks.enqueue(this);
}
if(this.context !== void 0) {
handler._report(this.context);
}
};
Pending.prototype.when = function(continuation) {
if(this.resolved) {
tasks.enqueue(new ContinuationTask(continuation, this.handler));
} else {
if(this.consumers === void 0) {
this.consumers = [continuation];
} else {
this.consumers.push(continuation);
}
}
};
/**
* @deprecated
*/
Pending.prototype.notify = function(x) {
if(!this.resolved) {
tasks.enqueue(new ProgressTask(x, this));
}
};
Pending.prototype.fail = function(context) {
var c = typeof context === 'undefined' ? this.context : context;
this.resolved && this.handler.join().fail(c);
};
Pending.prototype._report = function(context) {
this.resolved && this.handler.join()._report(context);
};
Pending.prototype._unreport = function() {
this.resolved && this.handler.join()._unreport();
};
/**
* Wrap another handler and force it into a future stack
* @param {object} handler
* @constructor
*/
function Async(handler) {
this.handler = handler;
}
inherit(Handler, Async);
Async.prototype.when = function(continuation) {
tasks.enqueue(new ContinuationTask(continuation, this));
};
Async.prototype._report = function(context) {
this.join()._report(context);
};
Async.prototype._unreport = function() {
this.join()._unreport();
};
/**
* Handler that wraps an untrusted thenable and assimilates it in a future stack
* @param {function} then
* @param {{then: function}} thenable
* @constructor
*/
function Thenable(then, thenable) {
Pending.call(this);
tasks.enqueue(new AssimilateTask(then, thenable, this));
}
inherit(Pending, Thenable);
/**
* Handler for a fulfilled promise
* @param {*} x fulfillment value
* @constructor
*/
function Fulfilled(x) {
Promise.createContext(this);
this.value = x;
}
inherit(Handler, Fulfilled);
Fulfilled.prototype._state = 1;
Fulfilled.prototype.fold = function(f, z, c, to) {
runContinuation3(f, z, this, c, to);
};
Fulfilled.prototype.when = function(cont) {
runContinuation1(cont.fulfilled, this, cont.receiver, cont.resolver);
};
var errorId = 0;
/**
* Handler for a rejected promise
* @param {*} x rejection reason
* @constructor
*/
function Rejected(x) {
Promise.createContext(this);
this.id = ++errorId;
this.value = x;
this.handled = false;
this.reported = false;
this._report();
}
inherit(Handler, Rejected);
Rejected.prototype._state = -1;
Rejected.prototype.fold = function(f, z, c, to) {
to.become(this);
};
Rejected.prototype.when = function(cont) {
if(typeof cont.rejected === 'function') {
this._unreport();
}
runContinuation1(cont.rejected, this, cont.receiver, cont.resolver);
};
Rejected.prototype._report = function(context) {
tasks.afterQueue(new ReportTask(this, context));
};
Rejected.prototype._unreport = function() {
if(this.handled) {
return;
}
this.handled = true;
tasks.afterQueue(new UnreportTask(this));
};
Rejected.prototype.fail = function(context) {
this.reported = true;
emitRejection('unhandledRejection', this);
Promise.onFatalRejection(this, context === void 0 ? this.context : context);
};
function ReportTask(rejection, context) {
this.rejection = rejection;
this.context = context;
}
ReportTask.prototype.run = function() {
if(!this.rejection.handled && !this.rejection.reported) {
this.rejection.reported = true;
emitRejection('unhandledRejection', this.rejection) ||
Promise.onPotentiallyUnhandledRejection(this.rejection, this.context);
}
};
function UnreportTask(rejection) {
this.rejection = rejection;
}
UnreportTask.prototype.run = function() {
if(this.rejection.reported) {
emitRejection('rejectionHandled', this.rejection) ||
Promise.onPotentiallyUnhandledRejectionHandled(this.rejection);
}
};
// Unhandled rejection hooks
// By default, everything is a noop
Promise.createContext
= Promise.enterContext
= Promise.exitContext
= Promise.onPotentiallyUnhandledRejection
= Promise.onPotentiallyUnhandledRejectionHandled
= Promise.onFatalRejection
= noop;
// Errors and singletons
var foreverPendingHandler = new Handler();
var foreverPendingPromise = new Promise(Handler, foreverPendingHandler);
function cycle() {
return new Rejected(new TypeError('Promise cycle'));
}
// Task runners
/**
* Run a single consumer
* @constructor
*/
function ContinuationTask(continuation, handler) {
this.continuation = continuation;
this.handler = handler;
}
ContinuationTask.prototype.run = function() {
this.handler.join().when(this.continuation);
};
/**
* Run a queue of progress handlers
* @constructor
*/
function ProgressTask(value, handler) {
this.handler = handler;
this.value = value;
}
ProgressTask.prototype.run = function() {
var q = this.handler.consumers;
if(q === void 0) {
return;
}
for (var c, i = 0; i < q.length; ++i) {
c = q[i];
runNotify(c.progress, this.value, this.handler, c.receiver, c.resolver);
}
};
/**
* Assimilate a thenable, sending it's value to resolver
* @param {function} then
* @param {object|function} thenable
* @param {object} resolver
* @constructor
*/
function AssimilateTask(then, thenable, resolver) {
this._then = then;
this.thenable = thenable;
this.resolver = resolver;
}
AssimilateTask.prototype.run = function() {
var h = this.resolver;
tryAssimilate(this._then, this.thenable, _resolve, _reject, _notify);
function _resolve(x) { h.resolve(x); }
function _reject(x) { h.reject(x); }
function _notify(x) { h.notify(x); }
};
function tryAssimilate(then, thenable, resolve, reject, notify) {
try {
then.call(thenable, resolve, reject, notify);
} catch (e) {
reject(e);
}
}
/**
* Fold a handler value with z
* @constructor
*/
function Fold(f, z, c, to) {
this.f = f; this.z = z; this.c = c; this.to = to;
this.resolver = failIfRejected;
this.receiver = this;
}
Fold.prototype.fulfilled = function(x) {
this.f.call(this.c, this.z, x, this.to);
};
Fold.prototype.rejected = function(x) {
this.to.reject(x);
};
Fold.prototype.progress = function(x) {
this.to.notify(x);
};
// Other helpers
/**
* @param {*} x
* @returns {boolean} true iff x is a trusted Promise
*/
function isPromise(x) {
return x instanceof Promise;
}
/**
* Test just enough to rule out primitives, in order to take faster
* paths in some code
* @param {*} x
* @returns {boolean} false iff x is guaranteed *not* to be a thenable
*/
function maybeThenable(x) {
return (typeof x === 'object' || typeof x === 'function') && x !== null;
}
function runContinuation1(f, h, receiver, next) {
if(typeof f !== 'function') {
return next.become(h);
}
Promise.enterContext(h);
tryCatchReject(f, h.value, receiver, next);
Promise.exitContext();
}
function runContinuation3(f, x, h, receiver, next) {
if(typeof f !== 'function') {
return next.become(h);
}
Promise.enterContext(h);
tryCatchReject3(f, x, h.value, receiver, next);
Promise.exitContext();
}
/**
* @deprecated
*/
function runNotify(f, x, h, receiver, next) {
if(typeof f !== 'function') {
return next.notify(x);
}
Promise.enterContext(h);
tryCatchReturn(f, x, receiver, next);
Promise.exitContext();
}
function tryCatch2(f, a, b) {
try {
return f(a, b);
} catch(e) {
return reject(e);
}
}
/**
* Return f.call(thisArg, x), or if it throws return a rejected promise for
* the thrown exception
*/
function tryCatchReject(f, x, thisArg, next) {
try {
next.become(getHandler(f.call(thisArg, x)));
} catch(e) {
next.become(new Rejected(e));
}
}
/**
* Same as above, but includes the extra argument parameter.
*/
function tryCatchReject3(f, x, y, thisArg, next) {
try {
f.call(thisArg, x, y, next);
} catch(e) {
next.become(new Rejected(e));
}
}
/**
* @deprecated
* Return f.call(thisArg, x), or if it throws, *return* the exception
*/
function tryCatchReturn(f, x, thisArg, next) {
try {
next.notify(f.call(thisArg, x));
} catch(e) {
next.notify(e);
}
}
function inherit(Parent, Child) {
Child.prototype = objectCreate(Parent.prototype);
Child.prototype.constructor = Child;
}
function snd(x, y) {
return y;
}
function noop() {}
function hasCustomEvent() {
if(typeof CustomEvent === 'function') {
try {
var ev = new CustomEvent('unhandledRejection');
return ev instanceof CustomEvent;
} catch (ignoredException) {}
}
return false;
}
function hasInternetExplorerCustomEvent() {
if(typeof document !== 'undefined' && typeof document.createEvent === 'function') {
try {
// Try to create one event to make sure it's supported
var ev = document.createEvent('CustomEvent');
ev.initCustomEvent('eventType', false, true, {});
return true;
} catch (ignoredException) {}
}
return false;
}
function initEmitRejection() {
/*global process, self, CustomEvent*/
if(typeof process !== 'undefined' && process !== null
&& typeof process.emit === 'function') {
// Returning falsy here means to call the default
// onPotentiallyUnhandledRejection API. This is safe even in
// browserify since process.emit always returns falsy in browserify:
// https://github.com/defunctzombie/node-process/blob/master/browser.js#L40-L46
return function(type, rejection) {
return type === 'unhandledRejection'
? process.emit(type, rejection.value, rejection)
: process.emit(type, rejection);
};
} else if(typeof self !== 'undefined' && hasCustomEvent()) {
return (function (self, CustomEvent) {
return function (type, rejection) {
var ev = new CustomEvent(type, {
detail: {
reason: rejection.value,
key: rejection
},
bubbles: false,
cancelable: true
});
return !self.dispatchEvent(ev);
};
}(self, CustomEvent));
} else if(typeof self !== 'undefined' && hasInternetExplorerCustomEvent()) {
return (function(self, document) {
return function(type, rejection) {
var ev = document.createEvent('CustomEvent');
ev.initCustomEvent(type, false, true, {
reason: rejection.value,
key: rejection
});
return !self.dispatchEvent(ev);
};
}(self, document));
}
return noop;
}
return Promise;
};
});
}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));

35
node_modules/when/lib/state.js generated vendored Normal file
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@ -0,0 +1,35 @@
/** @license MIT License (c) copyright 2010-2014 original author or authors */
/** @author Brian Cavalier */
/** @author John Hann */
(function(define) { 'use strict';
define(function() {
return {
pending: toPendingState,
fulfilled: toFulfilledState,
rejected: toRejectedState,
inspect: inspect
};
function toPendingState() {
return { state: 'pending' };
}
function toRejectedState(e) {
return { state: 'rejected', reason: e };
}
function toFulfilledState(x) {
return { state: 'fulfilled', value: x };
}
function inspect(handler) {
var state = handler.state();
return state === 0 ? toPendingState()
: state > 0 ? toFulfilledState(handler.value)
: toRejectedState(handler.value);
}
});
}(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); }));