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fix
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60
node_modules/discord.js/src/structures/ClientUserGuildSettings.js
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vendored
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60
node_modules/discord.js/src/structures/ClientUserGuildSettings.js
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const Constants = require('../util/Constants');
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const Collection = require('../util/Collection');
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const ClientUserChannelOverride = require('./ClientUserChannelOverride');
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/**
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* A wrapper around the ClientUser's guild settings.
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*/
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class ClientUserGuildSettings {
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constructor(data, client) {
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/**
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* The client that created the instance of the ClientUserGuildSettings
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* @name ClientUserGuildSettings#client
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* @type {Client}
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* @readonly
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*/
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Object.defineProperty(this, 'client', { value: client });
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/**
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* The ID of the guild this settings are for
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* @type {Snowflake}
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*/
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this.guildID = data.guild_id;
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this.channelOverrides = new Collection();
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this.patch(data);
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}
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/**
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* Patch the data contained in this class with new partial data.
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* @param {Object} data Data to patch this with
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* @returns {void}
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* @private
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*/
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patch(data) {
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for (const key of Object.keys(Constants.UserGuildSettingsMap)) {
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const value = Constants.UserGuildSettingsMap[key];
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if (!data.hasOwnProperty(key)) continue;
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if (key === 'channel_overrides') {
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for (const channel of data[key]) {
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this.channelOverrides.set(channel.channel_id,
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new ClientUserChannelOverride(channel));
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}
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} else if (typeof value === 'function') {
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this[value.name] = value(data[key]);
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} else {
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this[value] = data[key];
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}
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}
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}
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/**
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* Update a specific property of the guild settings.
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* @param {string} name Name of property
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* @param {value} value Value to patch
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* @returns {Promise<Object>}
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*/
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update(name, value) {
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return this.client.rest.methods.patchClientUserGuildSettings(this.guildID, { [name]: value });
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}
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}
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module.exports = ClientUserGuildSettings;
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